Repair embedded dependency build and test setup
Isolate vendored test registration, namespace project error codes, and update dependency revisions. Fix mutable sprite path handling, out-of-tree fixtures, and charviewer initialization while documenting the outstanding character-to-sprite refcount bug. Co-authored-by: Codex (GPT-5) <noreply@openai.com>
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@@ -1,7 +1,8 @@
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{
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"name": "testcharacter",
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"velocity_x": 0.20,
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"velocity_y": 0.20,
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"movementspeed": 1,
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"acceleration_x": 0.20,
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"acceleration_y": 0.20,
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"sprite_mappings": [
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{
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"state": [
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@@ -12,7 +13,7 @@
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},
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{
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"state": [
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"ACTOR_STATE_DEAD"
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"AKGL_ACTOR_STATE_DEAD"
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],
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"sprite": "testsprite2"
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}
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@@ -1,6 +1,6 @@
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{
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"spritesheet": {
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"filename": "assets/spritesheet.png",
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"filename": "spritesheet.png",
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"frame_width": 48,
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"frame_height": 48
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},
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@@ -1,6 +1,6 @@
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{
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"spritesheet": {
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"filename": "assets/spritesheet.png",
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"filename": "spritesheet.png",
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"frame_width": 48,
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"frame_height": 48
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},
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