Fix a scale bug (default should be 1.0), add tilemap release function
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#ifndef _SDL_GAMECONTROLLERDB_H_
|
||||
#define _SDL_GAMECONTROLLERDB_H_
|
||||
|
||||
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Wed May 13 09:55:53 AM EDT 2026
|
||||
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Wed May 13 04:55:09 PM EDT 2026
|
||||
|
||||
#define AKGL_SDL_GAMECONTROLLER_DB_LEN 2228
|
||||
|
||||
|
||||
@@ -115,6 +115,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_load_layer_tile(akgl_Tilemap *de
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_load_layers(akgl_Tilemap *dest, json_t *root);
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_load_tilesets_each(json_t *tileset, akgl_Tilemap *dest, int tsidx);
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_load_tilesets(akgl_Tilemap *dest, json_t *root);
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_release(akgl_Tilemap *dest);
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_tilemap_scale_actor(akgl_Tilemap *map, akgl_Actor *actor);
|
||||
|
||||
#endif //_TILEMAP_H_
|
||||
|
||||
Reference in New Issue
Block a user