Fix a scale bug (default should be 1.0), add tilemap release function

This commit is contained in:
2026-05-13 16:56:24 -04:00
parent 53e4f5c14f
commit dc2e88b72f
5 changed files with 27 additions and 8 deletions

View File

@@ -20,6 +20,7 @@ akerr_ErrorContext *akgl_actor_initialize(akgl_Actor *obj, char *name)
memset(obj, 0x00, sizeof(akgl_Actor));
strncpy((char *)obj->name, name, AKGL_ACTOR_MAX_NAME_LENGTH);
obj->curSpriteReversing = false;
obj->scale = 1.0;
obj->movement_controls_face = true;
obj->updatefunc = &akgl_actor_update;