Add types.h, standardize integer types on stdint
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@@ -126,7 +126,7 @@ akerr_ErrorContext *test_akgl_sprite_load_json(void)
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FAIL_ZERO_BREAK(errctx, (testsprite->width == 48), AKERR_VALUE, "width incorrect (48 : %d)", testsprite->width);
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FAIL_ZERO_BREAK(errctx, (testsprite->height == 48), AKERR_VALUE, "height incorrect (48 : %d)", testsprite->height);
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FAIL_ZERO_BREAK(errctx, (testsprite->speed == 100000000), AKERR_VALUE, "speed incorrect (100 : %ld)", testsprite->speed);
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FAIL_ZERO_BREAK(errctx, (testsprite->speed == 100000000), AKERR_VALUE, "speed incorrect (100 : %d)", testsprite->speed);
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FAIL_ZERO_BREAK(errctx, (testsprite->loop == true), AKERR_VALUE, "loop incorrect (1 : %d)", testsprite->loop);
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FAIL_ZERO_BREAK(errctx, (testsprite->loopReverse == true), AKERR_VALUE, "loopReverse incorrect (1 : %d)", testsprite->loopReverse);
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FAIL_ZERO_BREAK(errctx, (testsprite->frames == 3), AKERR_VALUE, "frame count incorrect (3 : %d)", testsprite->frames);
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