Add a method that automatically opens gamepads so they will send events

This commit is contained in:
2026-05-21 21:43:51 -04:00
parent f695a035c8
commit e3edd5b855
6 changed files with 35 additions and 4 deletions

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@@ -1,7 +1,7 @@
#ifndef _SDL_GAMECONTROLLERDB_H_
#define _SDL_GAMECONTROLLERDB_H_
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Fri May 15 11:05:32 AM EDT 2026
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Thu May 21 09:41:48 PM EDT 2026
#define AKGL_SDL_GAMECONTROLLER_DB_LEN 2228

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@@ -44,4 +44,6 @@ akerr_ErrorContext AKERR_NOIGNORE *akgl_controller_handle_removed(void *appstate
akerr_ErrorContext AKERR_NOIGNORE *akgl_controller_pushmap(int controlmapid, akgl_Control *control);
akerr_ErrorContext AKERR_NOIGNORE *akgl_controller_default(int controlmapid, char *actorname, int kbid, int jsid);
akerr_ErrorContext AKERR_NOIGNORE *akgl_controller_open_gamepads(void);
#endif // _CONTROLLER_H_