Namespace every exported symbol, and bump to 0.5.0
Closes internal-consistency items 1 through 6, 12 and 13. Every include guard is _AKGL_<FILE>_H_, every in-project header include is angled, and every exported function, type and global carries the akgl_ prefix. This is an ABI break; the soname goes to libakgl.so.0.5. TODO.md carries the full rename table. The renames were driven by renaming each declaration and letting the compiler find the uses, not by pattern substitution: renderer, physics and camera are also parameter and struct-member names, and a sed would have rewritten map->physics and every akgl_RenderBackend *renderer parameter without a word. Item 4 turned out not to be cosmetic. The library exported a global called renderer and tests/character.c defined an SDL_Renderer *renderer of its own; the executable's definition preempted the library's, akgl_sprite_load_json read a SDL_Renderer * through an akgl_RenderBackend *, and every texture load in that suite failed. The suite reported success anyway, because libakerror's unhandled-error handler ends in exit(errctx->status), exit keeps only the low byte, and AKGL_ERR_SDL is exactly 256. So character had been green while running one of its four tests, and every suite in the tree was unable to fail on the most common status in a library built on SDL. Both are fixed. tests/testutil.h gains TEST_TRAP_UNHANDLED_ERRORS(), which collapses any status a byte cannot carry onto 1, and every suite installs it. character binds a real backend with akgl_render_2d_bind. Its fourth test then runs for the first time and fails on a defect it has asserted all along, so akgl_heap_release_character now walks state_sprites with AKGL_ITERATOR_OP_RELEASE and destroys the property set before zeroing the slot -- TODO.md Defects item 21 and half of Carried over item 1. AKGL_TIME_ONESEC_MS said "one second in milliseconds" and held 1000000, so akgl_game_state_lock waited roughly sixteen minutes rather than one second. It is AKGL_TIME_ONEMS_NS now, the budget is its own named constant, and tests/game.c holds the mutex from a second thread to assert the wait -- the contended path had no coverage at all. Headers are self-contained and it is enforced: AKGL_PUBLIC_HEADERS drives both install() and a generated translation unit per header, so a header that ships is a header that is checked. Writing that found registry.h, which used SDL_PropertiesID in eight declarations and included no SDL header. 23/23 suites pass, memcheck is clean, reindent --check is clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
This commit is contained in:
95
tests/draw.c
95
tests/draw.c
@@ -38,13 +38,13 @@ static akerr_ErrorContext *clear_target(void)
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(
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errctx,
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SDL_SetRenderDrawColor(renderer->sdl_renderer, 0x00, 0x00, 0x00, 0xff),
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SDL_SetRenderDrawColor(akgl_renderer->sdl_renderer, 0x00, 0x00, 0x00, 0xff),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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FAIL_ZERO_RETURN(
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errctx,
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SDL_RenderClear(renderer->sdl_renderer),
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SDL_RenderClear(akgl_renderer->sdl_renderer),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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@@ -80,10 +80,10 @@ akerr_ErrorContext *test_draw_point(void)
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_point(renderer, 10.0f, 20.0f, testred),
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TEST_EXPECT_OK(errctx, akgl_draw_point(akgl_renderer, 10.0f, 20.0f, testred),
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"plotting one pixel");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 10, 20, testred),
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"the plotted pixel at 10,20 is not the color it was drawn with");
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@@ -115,10 +115,10 @@ akerr_ErrorContext *test_draw_line(void)
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CATCH(errctx, clear_target());
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// A vertical line, so every pixel of it is known without reasoning
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// about how SDL rasterises a diagonal.
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TEST_EXPECT_OK(errctx, akgl_draw_line(renderer, 5.0f, 4.0f, 5.0f, 12.0f, testred),
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TEST_EXPECT_OK(errctx, akgl_draw_line(akgl_renderer, 5.0f, 4.0f, 5.0f, 12.0f, testred),
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"drawing a vertical line");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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for ( i = 4; i <= 12; i++ ) {
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TEST_ASSERT_FLAG(onthe_line, pixel_is(shot, 5, i, testred));
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@@ -158,8 +158,8 @@ akerr_ErrorContext *test_draw_rects(void)
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// The outline touches the border and leaves the middle alone.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_rect(renderer, &box, testred), "outlining a rectangle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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TEST_EXPECT_OK(errctx, akgl_draw_rect(akgl_renderer, &box, testred), "outlining a rectangle");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the outline is missing its top left corner");
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TEST_ASSERT(errctx, pixel_is(shot, 23, 23, testred),
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@@ -171,8 +171,8 @@ akerr_ErrorContext *test_draw_rects(void)
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// The filled form covers the interior as well.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_filled_rect(renderer, &box, testred), "filling a rectangle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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TEST_EXPECT_OK(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred), "filling a rectangle");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 16, 16, testred), "the fill left its interior empty");
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the fill missed its top left corner");
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@@ -181,11 +181,11 @@ akerr_ErrorContext *test_draw_rects(void)
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(NULL, &box, testred),
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"outlining through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(renderer, NULL, testred),
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(akgl_renderer, NULL, testred),
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"outlining a NULL rectangle");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(NULL, &box, testred),
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"filling through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(renderer, NULL, testred),
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(akgl_renderer, NULL, testred),
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"filling a NULL rectangle");
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} CLEANUP {
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if ( shot != NULL ) {
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@@ -206,10 +206,10 @@ akerr_ErrorContext *test_draw_circle(void)
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(renderer, 32.0f, 32.0f, 10.0f, testred),
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TEST_EXPECT_OK(errctx, akgl_draw_circle(akgl_renderer, 32.0f, 32.0f, 10.0f, testred),
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"drawing a circle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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// The four axis points are exact for any correct midpoint circle.
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TEST_ASSERT(errctx, pixel_is(shot, 42, 32, testred), "the circle is missing its rightmost pixel");
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@@ -243,15 +243,15 @@ akerr_ErrorContext *test_draw_circle(void)
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// A zero radius is the degenerate case, not an error: one pixel.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(renderer, 5.0f, 5.0f, 0.0f, testred),
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TEST_EXPECT_OK(errctx, akgl_draw_circle(akgl_renderer, 5.0f, 5.0f, 0.0f, testred),
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"drawing a circle of radius zero");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 5, 5, testred),
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"a circle of radius zero did not plot its center");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_circle(renderer, 5.0f, 5.0f, -1.0f, testred),
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akgl_draw_circle(akgl_renderer, 5.0f, 5.0f, -1.0f, testred),
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"drawing a circle of negative radius");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_circle(NULL, 5.0f, 5.0f, 4.0f, testred),
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@@ -279,12 +279,12 @@ akerr_ErrorContext *test_draw_flood_fill(void)
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box.w = 20.0f;
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box.h = 20.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_rect(renderer, &box, testred));
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CATCH(errctx, akgl_draw_rect(akgl_renderer, &box, testred));
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 20, 20, testgreen),
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 20, 20, testgreen),
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"flooding the inside of a box");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, 11, 11, testgreen),
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@@ -301,9 +301,9 @@ akerr_ErrorContext *test_draw_flood_fill(void)
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// Filling a region that is already the requested color changes nothing
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// and is not an error.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 20, 20, testgreen),
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 20, 20, testgreen),
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"flooding a region that is already that color");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen),
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"refilling a region disturbed it");
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@@ -313,9 +313,9 @@ akerr_ErrorContext *test_draw_flood_fill(void)
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shot = NULL;
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// Flooding the outside reaches every pixel that is not the box.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 0, 0, testgreen),
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 0, 0, testgreen),
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"flooding the area around a box");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, TEST_TARGET_SIZE - 1, TEST_TARGET_SIZE - 1, testgreen),
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@@ -324,10 +324,10 @@ akerr_ErrorContext *test_draw_flood_fill(void)
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"the fill from outside overwrote the boundary");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(renderer, -1, 0, testred),
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akgl_draw_flood_fill(akgl_renderer, -1, 0, testred),
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"flooding from a seed left of the target");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(renderer, 0, TEST_TARGET_SIZE, testred),
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akgl_draw_flood_fill(akgl_renderer, 0, TEST_TARGET_SIZE, testred),
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"flooding from a seed below the target");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_flood_fill(NULL, 0, 0, testred),
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@@ -357,13 +357,13 @@ akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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box.w = 8.0f;
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box.h = 8.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_filled_rect(renderer, &box, testred));
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CATCH(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred));
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region.x = 0;
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region.y = 0;
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region.w = 8;
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region.h = 8;
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(renderer, ®ion, &saved),
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(akgl_renderer, ®ion, &saved),
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"saving a region of the target");
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TEST_ASSERT(errctx, saved != NULL, "akgl_draw_copy_region did not allocate a surface");
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TEST_ASSERT(errctx, saved->w == 8 && saved->h == 8,
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@@ -371,9 +371,9 @@ akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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// Wipe the screen and put it back somewhere else.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_paste_region(renderer, saved, 32.0f, 32.0f),
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TEST_EXPECT_OK(errctx, akgl_draw_paste_region(akgl_renderer, saved, 32.0f, 32.0f),
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"pasting a saved region");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 32, 32, testred),
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"the pasted region did not land at its destination");
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@@ -392,7 +392,7 @@ akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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FAIL_ZERO_BREAK(errctx, reused, AKGL_ERR_SDL, "%s", SDL_GetError());
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region.x = 32;
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region.y = 32;
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(renderer, ®ion, &reused),
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
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"saving into a caller-owned surface");
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TEST_ASSERT(errctx, pixel_is(reused, 0, 0, testred),
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"the caller-owned surface did not receive the region");
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@@ -401,35 +401,35 @@ akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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// refused rather than silently clipped.
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region.w = 4;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
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"saving into a destination of the wrong size");
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region.x = TEST_TARGET_SIZE - 4;
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region.y = 0;
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region.w = 8;
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region.h = 8;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
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"saving a region that runs off the right edge");
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region.x = 0;
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region.w = 0;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
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"saving a region with no area");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_copy_region(NULL, ®ion, &reused),
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"saving through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_copy_region(renderer, NULL, &reused),
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akgl_draw_copy_region(akgl_renderer, NULL, &reused),
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"saving a NULL region");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_copy_region(renderer, ®ion, NULL),
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akgl_draw_copy_region(akgl_renderer, ®ion, NULL),
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"saving into a NULL destination");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_paste_region(NULL, saved, 0.0f, 0.0f),
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"pasting through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_paste_region(renderer, NULL, 0.0f, 0.0f),
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akgl_draw_paste_region(akgl_renderer, NULL, 0.0f, 0.0f),
|
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"pasting a NULL surface");
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} CLEANUP {
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if ( shot != NULL ) {
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@@ -465,19 +465,19 @@ akerr_ErrorContext *test_draw_preserves_render_draw_color(void)
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// with, or the host's next SDL_RenderClear() paints the wrong color.
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FAIL_ZERO_BREAK(
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errctx,
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SDL_SetRenderDrawColor(renderer->sdl_renderer, 0x11, 0x22, 0x33, 0x44),
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SDL_SetRenderDrawColor(akgl_renderer->sdl_renderer, 0x11, 0x22, 0x33, 0x44),
|
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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CATCH(errctx, akgl_draw_point(renderer, 1.0f, 1.0f, testred));
|
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CATCH(errctx, akgl_draw_line(renderer, 0.0f, 0.0f, 3.0f, 3.0f, testred));
|
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CATCH(errctx, akgl_draw_rect(renderer, &box, testred));
|
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CATCH(errctx, akgl_draw_filled_rect(renderer, &box, testred));
|
||||
CATCH(errctx, akgl_draw_circle(renderer, 20.0f, 20.0f, 4.0f, testred));
|
||||
CATCH(errctx, akgl_draw_point(akgl_renderer, 1.0f, 1.0f, testred));
|
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CATCH(errctx, akgl_draw_line(akgl_renderer, 0.0f, 0.0f, 3.0f, 3.0f, testred));
|
||||
CATCH(errctx, akgl_draw_rect(akgl_renderer, &box, testred));
|
||||
CATCH(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred));
|
||||
CATCH(errctx, akgl_draw_circle(akgl_renderer, 20.0f, 20.0f, 4.0f, testred));
|
||||
|
||||
FAIL_ZERO_BREAK(
|
||||
errctx,
|
||||
SDL_GetRenderDrawColor(renderer->sdl_renderer, &r, &g, &b, &a),
|
||||
SDL_GetRenderDrawColor(akgl_renderer->sdl_renderer, &r, &g, &b, &a),
|
||||
AKGL_ERR_SDL,
|
||||
"%s",
|
||||
SDL_GetError());
|
||||
@@ -564,7 +564,8 @@ int main(void)
|
||||
|
||||
ATTEMPT {
|
||||
CATCH(errctx, akgl_error_init());
|
||||
renderer = &_akgl_renderer;
|
||||
TEST_TRAP_UNHANDLED_ERRORS();
|
||||
akgl_renderer = &akgl_default_renderer;
|
||||
|
||||
FAIL_ZERO_BREAK(
|
||||
errctx,
|
||||
@@ -579,8 +580,8 @@ int main(void)
|
||||
TEST_TARGET_SIZE,
|
||||
TEST_TARGET_SIZE,
|
||||
0,
|
||||
&window,
|
||||
&renderer->sdl_renderer),
|
||||
&akgl_window,
|
||||
&akgl_renderer->sdl_renderer),
|
||||
AKGL_ERR_SDL,
|
||||
"Couldn't create window/renderer: %s",
|
||||
SDL_GetError());
|
||||
|
||||
Reference in New Issue
Block a user