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18 Commits 2 Branches 0 Tags
284ffd7b4a2a4449a96bc6b5e016c5ce89f6f8a2
Commit Graph

10 Commits

Author SHA1 Message Date
Andrew Kesterson
284ffd7b4a Fix missing sdl3game.pc for pkg-config, change sprite speed and character movement values to long int expressed in nanoseconds for better compatibility with SDL_Time and locking against game clock, still expressed as milliseconds in json 2026-05-05 20:40:25 -04:00
Andrew Kesterson
90cbf41d75 Added missing error include 2026-05-04 00:02:31 -04:00
Andrew Kesterson
6763b5629f Got the suite rebuilding, most tests pass, actor and sprite are failing 2026-05-03 23:57:55 -04:00
Andrew Kesterson
f475dfb6ee Move from 'libsdlerror' to 'libakerror' 2026-01-05 08:58:06 -05:00
Andrew Kesterson
4b901886a2 Add GameControllerDB support 2025-08-09 13:53:37 -04:00
Andrew Kesterson
e20752a97e Improved control map handling 2025-08-08 22:39:48 -04:00
Andrew Kesterson
fb3ff6f2b3 Refactor gamepad to controller, introduce control maps and control map handling of actor states 2025-08-03 21:42:12 -04:00
Andrew Kesterson
77173e5fca Start moving game data into a fatty struct 2025-08-03 15:14:36 -04:00
Andrew Kesterson
0a386a6a67 Removed box2d physics because of linking problems (and nothing's using it yet). Also tests work now.
```
ln -s ../tests/assets build/assets
cd build
make test
```
2025-08-03 14:07:56 -04:00
Andrew Kesterson
ae697a178c Moved include files to a proper sdl3game include directory 2025-08-03 10:41:09 -04:00
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