|
|
359ae23414
|
Unify the library on an akgl_ namespace
|
2026-05-07 22:01:27 -04:00 |
|
|
|
ef24d7b843
|
Add missing text header file
|
2026-05-06 22:49:05 -04:00 |
|
|
|
87a5b1da21
|
Add ability to push controls to a control map without having to manually track controlmap index IDs
|
2026-05-06 12:02:36 -04:00 |
|
|
|
c3847160da
|
Added a font registry, a text rendering helper, and an FPS counter function
|
2026-05-06 11:12:42 -04:00 |
|
|
|
284ffd7b4a
|
Fix missing sdl3game.pc for pkg-config, change sprite speed and character movement values to long int expressed in nanoseconds for better compatibility with SDL_Time and locking against game clock, still expressed as milliseconds in json
|
2026-05-05 20:40:25 -04:00 |
|
|
|
90cbf41d75
|
Added missing error include
|
2026-05-04 00:02:31 -04:00 |
|
|
|
6763b5629f
|
Got the suite rebuilding, most tests pass, actor and sprite are failing
|
2026-05-03 23:57:55 -04:00 |
|
|
|
f475dfb6ee
|
Move from 'libsdlerror' to 'libakerror'
|
2026-01-05 08:58:06 -05:00 |
|
|
|
4b901886a2
|
Add GameControllerDB support
|
2025-08-09 13:53:37 -04:00 |
|
|
|
e20752a97e
|
Improved control map handling
|
2025-08-08 22:39:48 -04:00 |
|
|
|
fb3ff6f2b3
|
Refactor gamepad to controller, introduce control maps and control map handling of actor states
|
2025-08-03 21:42:12 -04:00 |
|
|
|
77173e5fca
|
Start moving game data into a fatty struct
|
2025-08-03 15:14:36 -04:00 |
|
|
|
0a386a6a67
|
Removed box2d physics because of linking problems (and nothing's using it yet). Also tests work now.
```
ln -s ../tests/assets build/assets
cd build
make test
```
|
2025-08-03 14:07:56 -04:00 |
|
|
|
ae697a178c
|
Moved include files to a proper sdl3game include directory
|
2025-08-03 10:41:09 -04:00 |
|