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40 Commits 2 Branches 0 Tags
36dfd47a062952b35cc34c0fbe7b0433e99101ec
Commit Graph

4 Commits

Author SHA1 Message Date
Andrew Kesterson
5439b8004b Move some of the sprite math out of the actor into the sprite 2026-05-12 15:21:36 -04:00
Andrew Kesterson
cc0916cd1f Added a (registry object name -> registry object pointer) map to the save method so that registry reference by name can have their actor, sprite, spritesheet, and character references reset 2026-05-09 14:45:37 -04:00
Andrew Kesterson
e0a59e2447 Add types.h, standardize integer types on stdint 2026-05-08 22:01:56 -04:00
Andrew Kesterson
a0b2dda4cf Rename library to AKGL (AKLabs Game Library) 2026-05-07 22:20:10 -04:00
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