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9fed59c4c8
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Abstract the global renderer, physics, camera and gamemap objects behind a pointer, so you can swap in and out different ones as needed
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2026-06-02 13:15:26 -04:00 |
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6314ad7f26
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Start abstracting the rendering backend away to make it easier to switch to GPU rendering later
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2026-05-24 21:59:29 -04:00 |
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f695a035c8
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Add a low FPS callback to aid in debugging, and fix a huge memory leak in akgl_text_rendertextat
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2026-05-15 11:07:31 -04:00 |
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a0b2dda4cf
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Rename library to AKGL (AKLabs Game Library)
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2026-05-07 22:20:10 -04:00 |
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359ae23414
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Unify the library on an akgl_ namespace
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2026-05-07 22:01:27 -04:00 |
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