Logo
Explore Help
Sign In
andrew/libakgl
1
0
Fork 0
You've already forked libakgl
Code Issues Pull Requests 1 Actions Packages Projects Releases Wiki Activity
59 Commits 4 Branches 0 Tags
71de95822cf63fc8bd71eee9d4539f851253c50b
Commit Graph

3 Commits

Author SHA1 Message Date
Andrew Kesterson
71de95822c Stage BSP partitioning written. Changes to actors to keep track of their BSP node. Actors traverse the BSP as they move. Miscellanious error code def/usage updates. WIP 2026-06-22 08:18:15 -04:00
Andrew Kesterson
980bbc56fb Fixed loading of tilesets and images from tilemaps to correctly use relative paths. 2026-05-24 10:28:35 -04:00
Andrew Kesterson
a0b2dda4cf Rename library to AKGL (AKLabs Game Library) 2026-05-07 22:20:10 -04:00
Powered by Gitea Version: 1.25.3 Page: 91ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API