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17 Commits 2 Branches 0 Tags
90cbf41d7518ee0f45faa8f30ab6e6805e4da254
Commit Graph

9 Commits

Author SHA1 Message Date
Andrew Kesterson
6763b5629f Got the suite rebuilding, most tests pass, actor and sprite are failing 2026-05-03 23:57:55 -04:00
Andrew Kesterson
f475dfb6ee Move from 'libsdlerror' to 'libakerror' 2026-01-05 08:58:06 -05:00
Andrew Kesterson
e20752a97e Improved control map handling 2025-08-08 22:39:48 -04:00
Andrew Kesterson
35621d8b4d Changed sprite and character loaders to use the explicit paths passed into them, and to use relative paths for assets referenced inside of spritesheets
Unfortunately 3 tests are broken. Lots of stuff still expects the old behavior (automatic path computation from the binary location on the filesystem)
2025-08-04 22:35:48 -04:00
Andrew Kesterson
9ecfc7dc42 Add charviewer utility for viewing character / sprite files 2025-08-04 21:37:36 -04:00
Andrew Kesterson
77173e5fca Start moving game data into a fatty struct 2025-08-03 15:14:36 -04:00
Andrew Kesterson
0a386a6a67 Removed box2d physics because of linking problems (and nothing's using it yet). Also tests work now.
```
ln -s ../tests/assets build/assets
cd build
make test
```
2025-08-03 14:07:56 -04:00
Andrew Kesterson
ae697a178c Moved include files to a proper sdl3game include directory 2025-08-03 10:41:09 -04:00
Andrew Kesterson
5bd7803051 Exported libsdl3game from the sdl3-gametest demo project 2025-08-03 10:07:35 -04:00
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