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6314ad7f26
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Start abstracting the rendering backend away to make it easier to switch to GPU rendering later
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2026-05-24 21:59:29 -04:00 |
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8f613397d6
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Loading sprites and tiles both work correctly with relative paths, now using akgl_path_relative* helpers
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2026-05-24 19:57:57 -04:00 |
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980bbc56fb
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Fixed loading of tilesets and images from tilemaps to correctly use relative paths.
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2026-05-24 10:28:35 -04:00 |
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a0b2dda4cf
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Rename library to AKGL (AKLabs Game Library)
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2026-05-07 22:20:10 -04:00 |
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359ae23414
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Unify the library on an akgl_ namespace
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2026-05-07 22:01:27 -04:00 |
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6763b5629f
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Got the suite rebuilding, most tests pass, actor and sprite are failing
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2026-05-03 23:57:55 -04:00 |
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f475dfb6ee
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Move from 'libsdlerror' to 'libakerror'
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2026-01-05 08:58:06 -05:00 |
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e20752a97e
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Improved control map handling
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2025-08-08 22:39:48 -04:00 |
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ae697a178c
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Moved include files to a proper sdl3game include directory
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2025-08-03 10:41:09 -04:00 |
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5bd7803051
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Exported libsdl3game from the sdl3-gametest demo project
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2025-08-03 10:07:35 -04:00 |
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