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55 Commits 3 Branches 0 Tags
9fed59c4c8e41146285c74e7c3a8a42b8d08fddf
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3 Commits

Author SHA1 Message Date
Andrew Kesterson
9fed59c4c8 Abstract the global renderer, physics, camera and gamemap objects behind a pointer, so you can swap in and out different ones as needed 2026-06-02 13:15:26 -04:00
Andrew Kesterson
941eeb2493 Got the physics system applying gravity and drag correctly. (Mostly? Seems like it? Seems good.) 2026-05-26 16:45:04 -04:00
Andrew Kesterson
314ce5e10d Physics simulation engine implemented, basic cases (null and 2d SideScroller) works 2026-05-26 10:36:31 -04:00
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