3854b33750
Update tilemap tests for renderer backends
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Migrate tilemap tests to pointer-based game globals and current loader signatures, initialize the renderer callback used by image comparisons, and refresh the character fixture schema. Preserve loaded tileset names by removing a duplicate heap allocation.
Co-authored-by: Codex (GPT-5) <noreply@openai.com >
2026-07-29 18:25:36 -04:00
cf9ebb206f
Repair embedded dependency build and test setup
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Isolate vendored test registration, namespace project error codes, and update dependency revisions. Fix mutable sprite path handling, out-of-tree fixtures, and charviewer initialization while documenting the outstanding character-to-sprite refcount bug.
Co-authored-by: Codex (GPT-5) <noreply@openai.com >
2026-07-29 18:17:08 -04:00
a0b2dda4cf
Rename library to AKGL (AKLabs Game Library)
2026-05-07 22:20:10 -04:00
359ae23414
Unify the library on an akgl_ namespace
2026-05-07 22:01:27 -04:00
6763b5629f
Got the suite rebuilding, most tests pass, actor and sprite are failing
2026-05-03 23:57:55 -04:00
f475dfb6ee
Move from 'libsdlerror' to 'libakerror'
2026-01-05 08:58:06 -05:00
ae697a178c
Moved include files to a proper sdl3game include directory
2025-08-03 10:41:09 -04:00
5bd7803051
Exported libsdl3game from the sdl3-gametest demo project
2025-08-03 10:07:35 -04:00