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Code Issues 66 Pull Requests 1 Actions 1 Packages Projects Releases Wiki Activity
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tachikoma andrew
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tachikoma
andrew
Coverage: the headless harness and the eight gaps behind it blast-radius:medium status::grooming test-coverage
#61 opened 2026-08-02 18:34:51 -04:00 by tachikoma 0.9.x 0 / 8
P8: target 13 needs a realistic map fixture before it needs anything else blast-radius:medium performance status::grooming test-coverage
#27 opened 2026-08-02 18:33:08 -04:00 by tachikoma 0.9.x
Assert leak-free load/release cycles for the sprite, spritesheet and character pools blast-radius:medium performance status::grooming test-coverage
#13 opened 2026-08-02 18:32:53 -04:00 by tachikoma 0.9.x
src/registry.c: akgl_registry_load_properties fixtures, and assert the loop leaks no strings blast-radius:medium status::grooming test-coverage
#12 opened 2026-08-02 18:32:52 -04:00 by tachikoma 0.9.x
src/tilemap.c: the coverage that needs no renderer -- about 100 of the 225 uncovered lines blast-radius:medium status::grooming test-coverage
#11 opened 2026-08-02 18:32:51 -04:00 by tachikoma 0.9.x
src/game.c coverage: akgl_game_init, _update, _lowfps and the FPS frame loop blast-radius:medium status::grooming test-coverage
#10 opened 2026-08-02 18:32:50 -04:00 by tachikoma 0.9.x
tests/tilemap.c: the draw path -- akgl_tilemap_draw, _draw_tileset, load_layer_image blast-radius:medium status::grooming test-coverage
#9 opened 2026-08-02 18:32:49 -04:00 by tachikoma 0.9.x
tests/assets.c: BGM loading into AKGL_REGISTRY_MUSIC under the dummy audio driver blast-radius:low status::grooming test-coverage
#8 opened 2026-08-02 18:32:48 -04:00 by tachikoma 0.9.x
tests/renderer.c: akgl_render_init2d camera population and draw_world layer ordering blast-radius:medium status::grooming test-coverage
#7 opened 2026-08-02 18:32:46 -04:00 by tachikoma 0.9.x
Build tests/harness.c and collapse the seven hand-rolled headless setups blast-radius:medium status::grooming test-coverage
#6 opened 2026-08-02 18:32:46 -04:00 by tachikoma 0.9.x
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