Add the akgl_ui subsystem: clay-backed menus, HUDs and dialogs #3
@@ -49,8 +49,20 @@ rm -f "$AKGL_MEMCHECK_LOG"/MemoryChecker.*.log
|
||||
# The run itself is allowed to fail: a suite that valgrind makes slow enough to
|
||||
# trip an assertion still produced a log worth reading, and the log is what
|
||||
# decides the exit status below.
|
||||
#
|
||||
# docs_examples and docs_screenshots are excluded, and the exclusion deserves
|
||||
# its reasons stated: those two tests are *shell scripts* that drive gcc and
|
||||
# run the compiled snippets as child processes. Valgrind wraps the test
|
||||
# command, does not trace children, and so spends the whole test memchecking
|
||||
# /bin/bash -- 413 of bash's own by-design leaks on the first CI run that got
|
||||
# this far, and not one byte of libakgl. The snippet programs themselves are
|
||||
# ordinary akgl consumers whose code paths the suites and example games
|
||||
# already cover below, under valgrind, as real binaries. A caller's own -E
|
||||
# overrides this one (ctest takes the last), which is fine: a narrowed run
|
||||
# chose its scope on purpose.
|
||||
set +e
|
||||
ctest --test-dir "$AKGL_BUILD_DIR" -T memcheck --output-on-failure "$@"
|
||||
ctest --test-dir "$AKGL_BUILD_DIR" -T memcheck --output-on-failure \
|
||||
-E '^(docs_examples|docs_screenshots)$' "$@"
|
||||
AKGL_CTEST_STATUS=$?
|
||||
set -e
|
||||
|
||||
|
||||
Reference in New Issue
Block a user