{ "name": "ss_player", "speedtime": 120, "speed_x": 90.0, "speed_y": 0.0, "acceleration_x": 600.0, "acceleration_y": 0.0, "sprite_mappings": [ { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_RIGHT" ], "sprite": "ss_player_idle_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_RIGHT", "AKGL_ACTOR_STATE_MOVING_RIGHT" ], "sprite": "ss_player_run_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_LEFT" ], "sprite": "ss_player_idle_left" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_LEFT", "AKGL_ACTOR_STATE_MOVING_LEFT" ], "sprite": "ss_player_run_left" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_DOWN" ], "sprite": "ss_player_idle_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_UP", "AKGL_ACTOR_STATE_MOVING_UP" ], "sprite": "ss_player_jump_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_RIGHT", "AKGL_ACTOR_STATE_MOVING_UP" ], "sprite": "ss_player_jump_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_LEFT", "AKGL_ACTOR_STATE_MOVING_UP" ], "sprite": "ss_player_jump_left" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_RIGHT", "AKGL_ACTOR_STATE_MOVING_RIGHT", "AKGL_ACTOR_STATE_MOVING_UP" ], "sprite": "ss_player_jump_right" }, { "state": [ "AKGL_ACTOR_STATE_ALIVE", "AKGL_ACTOR_STATE_FACE_LEFT", "AKGL_ACTOR_STATE_MOVING_LEFT", "AKGL_ACTOR_STATE_MOVING_UP" ], "sprite": "ss_player_jump_left" } ] }