/** * @file util.c * @brief Implements the util subsystem. */ #include #include #include #include #include #include #include #include #include #include #include #include #include /** * @brief Resolve @p path against @p root and write the absolute result to @p dst. * * The second half of akgl_path_relative: joins the two with a `/` and resolves * the join, so symlinks and `..` are folded out and the result is absolute. It * is the fallback, reached only once resolving @p path on its own has failed. * * Not declared in util.h -- it is reachable only through akgl_path_relative. * * @param root Directory to resolve against, normally `dirname` of the file that * named @p path. Required. A trailing `/` is harmless; the join adds * one unconditionally and `realpath` collapses the double. * @param path Relative path to resolve. Required. An absolute @p path still gets * @p root pasted in front of it, which will not exist -- so callers * must not send absolute paths down this branch. * @param dst Receives the resolved absolute path. Required, and must already be * a claimed pool string. * @return `NULL` on success, otherwise an error context owned by the caller. * @throws AKERR_NULLPOINTER If @p root, @p path, or @p dst is `NULL`. * @throws AKERR_OUTOFBOUNDS If `root + path` is at least #AKGL_MAX_STRING_LENGTH * bytes. The message reports both the combined length and the limit. * @throws ENOENT If the joined path does not exist. Any other `errno` * `realpath(3)` raises -- EACCES, ELOOP, ENOTDIR -- propagates likewise. * @throws AKGL_ERR_HEAP If the string pool cannot supply the two scratch buffers. * * @note The AKERR_OUTOFBOUNDS check uses `FAIL_RETURN` from inside the `ATTEMPT` * block, which returns past `CLEANUP` -- so on that one path the two * scratch strings are never released. This is exactly the hazard AGENTS.md * warns about; it wants a `FAIL_BREAK`. */ akerr_ErrorContext *akgl_path_relative_root(char *root, char *path, akgl_String *dst) { PREPARE_ERROR(e); akgl_String *pathbuf; akgl_String *strbuf; char *result; int rootlen; int pathlen; int count; FAIL_ZERO_RETURN(e, root, AKERR_NULLPOINTER, "NULL argument"); FAIL_ZERO_RETURN(e, path, AKERR_NULLPOINTER, "NULL argument"); FAIL_ZERO_RETURN(e, dst, AKERR_NULLPOINTER, "NULL argument"); PASS(e, akgl_heap_next_string(&strbuf)); PASS(e, akgl_heap_next_string(&pathbuf)); ATTEMPT { // Is it relative to the root? rootlen = strlen(root); pathlen = strlen(path); if ( (rootlen + pathlen) >= AKGL_MAX_STRING_LENGTH ) { FAIL_RETURN(e, AKERR_OUTOFBOUNDS, "Total path length (%d) is greater than maximum akgl_String length (%d)", (rootlen + pathlen), AKGL_MAX_STRING_LENGTH); } DISABLE_GCC_WARNING_FORMAT_TRUNCATION CATCH(e, aksl_snprintf( &count, (char *)&pathbuf->data, sizeof(pathbuf->data), "%s/%s", root, path )); RESTORE_GCC_WARNINGS CATCH(e, aksl_realpath((char *)&pathbuf->data, (char *)&strbuf->data, sizeof(strbuf->data))); CATCH(e, akgl_string_copy(strbuf, dst, 0)); } CLEANUP { IGNORE(akgl_heap_release_string(strbuf)); IGNORE(akgl_heap_release_string(pathbuf)); } PROCESS(e) { } FINISH(e, true); SUCCEED_RETURN(e); } akerr_ErrorContext *akgl_path_relative(char *root, char *path, akgl_String *dst) { PREPARE_ERROR(e); akgl_String *strbuf; char *result; FAIL_ZERO_RETURN(e, root, AKERR_NULLPOINTER, "NULL argument"); FAIL_ZERO_RETURN(e, path, AKERR_NULLPOINTER, "NULL argument"); FAIL_ZERO_RETURN(e, dst, AKERR_NULLPOINTER, "NULL argument"); PASS(e, akgl_heap_next_string(&strbuf)); ATTEMPT { // Is path relative to our current working directory? CATCH(e, aksl_realpath(path, (char *)&strbuf->data, sizeof(strbuf->data))); // Yes it is. strbuf->data contains the absolute path. CATCH(e, akgl_string_copy(strbuf, dst, 0)); } CLEANUP { IGNORE(akgl_heap_release_string(strbuf)); } PROCESS(e) { } HANDLE(e, ENOENT) { // Path is not relative to our current working directory // Noop - execution proceeds after the break return akgl_path_relative_root(root, path, dst); } FINISH(e, true); SUCCEED_RETURN(e); } /** * @brief Intended to resolve @p path against the directory holding @p from. Unfinished. * * The shape is there -- resolve @p from, take its `dirname` -- but the body * stops before it does anything with @p path, and `*dst` is never written. Not * declared in util.h, and nothing in the tree calls it. * * @param path The path to resolve. Required, and currently ignored past the * `NULL` check. * @param from A file whose directory @p path should be taken as relative to. * Required. Must exist -- it is resolved with `realpath(3)`. * @param dst Intended to receive the resolved path. Never written. Note the * double indirection, which disagrees with the rest of the * `akgl_path_relative*` family; see TODO.md item 40. * @return `NULL` on success, otherwise an error context owned by the caller. * @throws AKERR_NULLPOINTER If @p path or @p from is `NULL`. * @throws ENOENT If @p from does not exist, along with any other `errno` * `realpath(3)` raises. * @throws AKGL_ERR_HEAP If the string pool is exhausted. * * @warning Known defect: the scratch string it claims is never released, so 256 * calls exhaust the string pool. TODO.md, "Known and still open" item 4. */ akerr_ErrorContext *akgl_path_relative_from(char *path, char *from, akgl_String **dst) { akgl_String *dirnamestr; PREPARE_ERROR(e); FAIL_ZERO_RETURN(e, path, AKERR_NULLPOINTER, "path"); FAIL_ZERO_RETURN(e, from, AKERR_NULLPOINTER, "from"); PASS(e, akgl_heap_next_string(&dirnamestr)); PASS(e, aksl_realpath(from, (char *)&dirnamestr->data, sizeof(dirnamestr->data))); dirname((char *)&dirnamestr->data); SUCCEED_RETURN(e); } akerr_ErrorContext *akgl_rectangle_points(RectanglePoints *dest, SDL_FRect *rect) { PREPARE_ERROR(errctx); FAIL_ZERO_RETURN(errctx, dest, AKERR_NULLPOINTER, "NULL RectanglePoints reference"); FAIL_ZERO_RETURN(errctx, rect, AKERR_NULLPOINTER, "NULL Rectangle reference"); dest->topleft.x = rect->x; dest->topleft.y = rect->y; dest->bottomleft.x = rect->x; dest->bottomleft.y = rect->y + rect->h; dest->topright.x = rect->x + rect->w; dest->topright.y = rect->y; dest->bottomright.x = rect->x + rect->w; dest->bottomright.y = rect->y + rect->h; SUCCEED_RETURN(errctx); } akerr_ErrorContext *akgl_collide_point_rectangle(point *p, RectanglePoints *rp, bool *collide) { PREPARE_ERROR(errctx); FAIL_ZERO_RETURN(errctx, p, AKERR_NULLPOINTER, "NULL Point reference"); FAIL_ZERO_RETURN(errctx, rp, AKERR_NULLPOINTER, "NULL RectanglePoints reference"); FAIL_ZERO_RETURN(errctx, collide, AKERR_NULLPOINTER, "NULL boolean reference"); if ( (p->x >= rp->topleft.x) && (p->y >= rp->topleft.y) && (p->x <= rp->bottomright.x) && (p->y <= rp->bottomright.y) ) { *collide = true; } else { *collide = false; } SUCCEED_RETURN(errctx); } akerr_ErrorContext *akgl_collide_rectangles(SDL_FRect *r1, SDL_FRect *r2, bool *collide) { RectanglePoints r1p; RectanglePoints r2p; PREPARE_ERROR(errctx); FAIL_ZERO_RETURN(errctx, r1, AKERR_NULLPOINTER, "NULL rectangle reference"); FAIL_ZERO_RETURN(errctx, r2, AKERR_NULLPOINTER, "NULL rectangle reference"); FAIL_ZERO_RETURN(errctx, collide, AKERR_NULLPOINTER, "NULL collision flag reference"); ATTEMPT { CATCH(errctx, akgl_rectangle_points(&r1p, r1)); CATCH(errctx, akgl_rectangle_points(&r2p, r2)); // is the upper left corner of r1 contacting r2? CATCH(errctx, akgl_collide_point_rectangle(&r1p.topleft, &r2p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the upper left corner of r2 contacting r1? CATCH(errctx, akgl_collide_point_rectangle(&r2p.topleft, &r1p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the top right corner of r1 contacting r2? CATCH(errctx, akgl_collide_point_rectangle(&r1p.topright, &r2p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the top right corner of r2 contacting r1? CATCH(errctx, akgl_collide_point_rectangle(&r2p.topright, &r1p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the bottom left corner of r1 contacting r2? CATCH(errctx, akgl_collide_point_rectangle(&r1p.bottomleft, &r2p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the bottom left corner of r2 contacting r1? CATCH(errctx, akgl_collide_point_rectangle(&r2p.bottomleft, &r1p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the bottom right corner of r1 contacting r2? CATCH(errctx, akgl_collide_point_rectangle(&r1p.bottomright, &r2p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } // is the bottom right corner of r2 contacting r1? CATCH(errctx, akgl_collide_point_rectangle(&r2p.bottomright, &r1p, collide)); if ( *collide == true ) { SUCCEED_RETURN(errctx); } } CLEANUP { } PROCESS(errctx) { } FINISH(errctx, true); *collide = false; SUCCEED_RETURN(errctx); } akerr_ErrorContext *akgl_compare_sdl_surfaces(SDL_Surface *s1, SDL_Surface *s2) { PREPARE_ERROR(errctx); FAIL_ZERO_RETURN(errctx, s1, AKERR_NULLPOINTER, "NULL Surface pointer"); FAIL_ZERO_RETURN(errctx, s2, AKERR_NULLPOINTER, "NULL Surface pointer"); FAIL_NONZERO_RETURN(errctx, memcmp(s1->pixels, s2->pixels, (s1->pitch * s1->h)), AKERR_VALUE, "Comparison surfaces are not equal"); SUCCEED_RETURN(errctx); } akerr_ErrorContext *akgl_render_and_compare(SDL_Texture *t1, SDL_Texture *t2, int x, int y, int w, int h, char *writeout) { SDL_Surface *s1 = NULL; SDL_Surface *s2 = NULL; SDL_FRect src = {.x = x, .y = y, .w = w, .h = h}; SDL_FRect dest = {.x = x, .y = y, .w = w, .h = h}; SDL_Rect read = {.x = x, .y = y, .w = w, .h = h}; akgl_String *tmpstring = NULL; PREPARE_ERROR(errctx); ATTEMPT { FAIL_ZERO_BREAK(errctx, t1, AKERR_NULLPOINTER, "NULL texture"); FAIL_ZERO_BREAK(errctx, t2, AKERR_NULLPOINTER, "NULL texture"); CATCH(errctx, akgl_heap_next_string(&tmpstring)); SDL_RenderClear(renderer->sdl_renderer); CATCH(errctx, renderer->draw_texture(renderer, t1, &src, &dest, 0, NULL, SDL_FLIP_NONE)); s1 = SDL_RenderReadPixels(renderer->sdl_renderer, &read); FAIL_ZERO_BREAK(errctx, s1, AKGL_ERR_SDL, "Failed to read pixels from renderer"); if ( writeout != NULL ) { snprintf((char *)&tmpstring->data, AKGL_MAX_STRING_LENGTH, "%s%s", SDL_GetBasePath(), writeout); FAIL_ZERO_BREAK( errctx, IMG_SavePNG(s1, (char *)&tmpstring->data), AKERR_IO, "Unable to save %s: %s", (char *)&tmpstring->data, SDL_GetError()); } SDL_RenderClear(renderer->sdl_renderer); CATCH(errctx, renderer->draw_texture(renderer, t1, &src, &dest, 0, NULL, SDL_FLIP_NONE)); s2 = SDL_RenderReadPixels(renderer->sdl_renderer, &read); FAIL_ZERO_BREAK(errctx, s2, AKGL_ERR_SDL, "Failed to read pixels from renderer"); CATCH(errctx, akgl_compare_sdl_surfaces(s1, s2)); } CLEANUP { if ( s1 != NULL ) SDL_DestroySurface(s1); if ( s2 != NULL ) SDL_DestroySurface(s2); IGNORE(akgl_heap_release_string(tmpstring)); } PROCESS(errctx) { } FINISH(errctx, true); SUCCEED_RETURN(errctx); }