BASIC 7.0's graphics verbs -- DRAW, BOX, CIRCLE, PAINT, SSHAPE and GSHAPE -- all plot against the current screen right now rather than adding to a scene, and draw.h had exactly one function in it. This adds akgl_draw_point, _line, _rect, _filled_rect, _circle, _flood_fill, _copy_region and _paste_region, each taking the akgl_RenderBackend the host already initialized. Color is an argument rather than a current-color global, so there is no second copy of state to disagree with the caller's own, and each call restores the renderer's draw color when it is done. SDL3 has no circle and no flood fill: the circle is a midpoint circle, and the fill reads the target back, walks the region with a fixed 4096-entry span stack, and blits back only the bounding box of what changed. Exhausting that stack reports AKERR_OUTOFBOUNDS and says in the header that the region is left partially filled. tests/draw.c draws into a 64x64 software renderer under the dummy video driver and reads the pixels back, so it needs no display and no offscreen harness. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
516 lines
18 KiB
C
516 lines
18 KiB
C
/**
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* @file draw.c
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* @brief Unit tests for the immediate-mode drawing primitives.
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*
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* Everything here draws into a small software renderer under the dummy video
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* driver and then reads the target back with SDL_RenderReadPixels, so the
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* assertions are about pixels that actually changed rather than about SDL
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* having been called. No window is shown and no display is required.
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*
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* The target is deliberately tiny: at 64x64 a full readback is 16 KB, which
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* makes it cheap to read the whole thing back after every operation.
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*/
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#include <SDL3/SDL.h>
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#include <string.h>
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#include <akerror.h>
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#include <akgl/error.h>
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#include <akgl/game.h>
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#include <akgl/draw.h>
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#include <akgl/renderer.h>
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#include "testutil.h"
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/** @brief Width and height of the offscreen target every test draws into. */
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#define TEST_TARGET_SIZE 64
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/** @brief Opaque black, what each test clears the target to. */
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static const SDL_Color testblack = { 0x00, 0x00, 0x00, 0xff };
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/** @brief The color most tests draw with. */
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static const SDL_Color testred = { 0xff, 0x00, 0x00, 0xff };
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/** @brief A second color, for tests that need to tell two marks apart. */
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static const SDL_Color testgreen = { 0x00, 0xff, 0x00, 0xff };
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/** @brief Clear the whole target to opaque black. */
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static akerr_ErrorContext *clear_target(void)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(
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errctx,
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SDL_SetRenderDrawColor(renderer->sdl_renderer, 0x00, 0x00, 0x00, 0xff),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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FAIL_ZERO_RETURN(
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errctx,
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SDL_RenderClear(renderer->sdl_renderer),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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SUCCEED_RETURN(errctx);
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}
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/**
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* @brief Report whether one pixel of @p shot carries @p color.
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*
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* Alpha is not compared: the render target's own alpha depends on the format
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* SDL picked for it, and none of these tests draw translucently.
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*/
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static bool pixel_is(SDL_Surface *shot, int x, int y, SDL_Color color)
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{
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uint8_t r = 0;
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uint8_t g = 0;
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uint8_t b = 0;
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uint8_t a = 0;
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if ( shot == NULL ) {
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return false;
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}
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if ( !SDL_ReadSurfacePixel(shot, x, y, &r, &g, &b, &a) ) {
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return false;
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}
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return ((r == color.r) && (g == color.g) && (b == color.b));
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}
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akerr_ErrorContext *test_draw_point(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_point(renderer, 10.0f, 20.0f, testred),
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"plotting one pixel");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 10, 20, testred),
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"the plotted pixel at 10,20 is not the color it was drawn with");
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TEST_ASSERT(errctx, pixel_is(shot, 11, 20, testblack),
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"plotting one pixel also changed its neighbour at 11,20");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 21, testblack),
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"plotting one pixel also changed the pixel below it");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_point(NULL, 0.0f, 0.0f, testred),
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"plotting through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_line(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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bool onthe_line = true;
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int i = 0;
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ATTEMPT {
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CATCH(errctx, clear_target());
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// A vertical line, so every pixel of it is known without reasoning
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// about how SDL rasterises a diagonal.
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TEST_EXPECT_OK(errctx, akgl_draw_line(renderer, 5.0f, 4.0f, 5.0f, 12.0f, testred),
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"drawing a vertical line");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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for ( i = 4; i <= 12; i++ ) {
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TEST_ASSERT_FLAG(onthe_line, pixel_is(shot, 5, i, testred));
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}
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TEST_ASSERT(errctx, onthe_line == true,
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"the vertical line from 5,4 to 5,12 has a gap in it");
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TEST_ASSERT(errctx, pixel_is(shot, 5, 3, testblack),
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"the line ran past its first endpoint");
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TEST_ASSERT(errctx, pixel_is(shot, 5, 13, testblack),
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"the line ran past its second endpoint");
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TEST_ASSERT(errctx, pixel_is(shot, 6, 8, testblack),
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"the line is wider than one pixel");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_line(NULL, 0.0f, 0.0f, 1.0f, 1.0f, testred),
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"drawing a line through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_rects(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_FRect box;
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ATTEMPT {
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box.x = 8.0f;
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box.y = 8.0f;
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box.w = 16.0f;
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box.h = 16.0f;
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// The outline touches the border and leaves the middle alone.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_rect(renderer, &box, testred), "outlining a rectangle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the outline is missing its top left corner");
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TEST_ASSERT(errctx, pixel_is(shot, 23, 23, testred),
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"the outline is missing its bottom right corner");
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TEST_ASSERT(errctx, pixel_is(shot, 16, 8, testred), "the outline is missing its top edge");
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TEST_ASSERT(errctx, pixel_is(shot, 16, 16, testblack), "the outline filled its interior");
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SDL_DestroySurface(shot);
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shot = NULL;
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// The filled form covers the interior as well.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_filled_rect(renderer, &box, testred), "filling a rectangle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 16, 16, testred), "the fill left its interior empty");
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the fill missed its top left corner");
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TEST_ASSERT(errctx, pixel_is(shot, 24, 24, testblack),
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"the fill ran one pixel past its bottom right corner");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(NULL, &box, testred),
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"outlining through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(renderer, NULL, testred),
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"outlining a NULL rectangle");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(NULL, &box, testred),
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"filling through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(renderer, NULL, testred),
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"filling a NULL rectangle");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_circle(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(renderer, 32.0f, 32.0f, 10.0f, testred),
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"drawing a circle");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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// The four axis points are exact for any correct midpoint circle.
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TEST_ASSERT(errctx, pixel_is(shot, 42, 32, testred), "the circle is missing its rightmost pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 22, 32, testred), "the circle is missing its leftmost pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 32, 42, testred), "the circle is missing its bottom pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 32, 22, testred), "the circle is missing its top pixel");
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// It is an outline, not a disc.
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TEST_ASSERT(errctx, pixel_is(shot, 32, 32, testblack), "the circle filled its center");
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// ...and nothing lands outside the radius.
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TEST_ASSERT(errctx, pixel_is(shot, 43, 32, testred) == false,
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"the circle drew a pixel one past its radius");
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SDL_DestroySurface(shot);
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shot = NULL;
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// A zero radius is the degenerate case, not an error: one pixel.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(renderer, 5.0f, 5.0f, 0.0f, testred),
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"drawing a circle of radius zero");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 5, 5, testred),
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"a circle of radius zero did not plot its center");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_circle(renderer, 5.0f, 5.0f, -1.0f, testred),
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"drawing a circle of negative radius");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_circle(NULL, 5.0f, 5.0f, 4.0f, testred),
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"drawing a circle through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_flood_fill(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_FRect box;
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ATTEMPT {
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// A red box outline on black. Filling inside it must stay inside it,
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// which is the whole contract of PAINT.
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box.x = 10.0f;
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box.y = 10.0f;
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box.w = 20.0f;
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box.h = 20.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_rect(renderer, &box, testred));
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 20, 20, testgreen),
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"flooding the inside of a box");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, 11, 11, testgreen),
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"the fill did not reach the top left of the interior");
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TEST_ASSERT(errctx, pixel_is(shot, 28, 28, testgreen),
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"the fill did not reach the bottom right of the interior");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred), "the fill overwrote the boundary");
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TEST_ASSERT(errctx, pixel_is(shot, 20, 10, testred), "the fill overwrote the top edge");
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TEST_ASSERT(errctx, pixel_is(shot, 20, 5, testblack), "the fill leaked outside the box");
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TEST_ASSERT(errctx, pixel_is(shot, 40, 40, testblack),
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"the fill leaked into the rest of the target");
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SDL_DestroySurface(shot);
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shot = NULL;
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// Filling a region that is already the requested color changes nothing
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// and is not an error.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 20, 20, testgreen),
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"flooding a region that is already that color");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen),
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"refilling a region disturbed it");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred),
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"refilling a region disturbed its boundary");
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SDL_DestroySurface(shot);
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shot = NULL;
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// Flooding the outside reaches every pixel that is not the box.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(renderer, 0, 0, testgreen),
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"flooding the area around a box");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, TEST_TARGET_SIZE - 1, TEST_TARGET_SIZE - 1, testgreen),
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"the fill did not reach the far corner of the target");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred),
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"the fill from outside overwrote the boundary");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(renderer, -1, 0, testred),
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"flooding from a seed left of the target");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(renderer, 0, TEST_TARGET_SIZE, testred),
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"flooding from a seed below the target");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_flood_fill(NULL, 0, 0, testred),
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"flooding through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_Surface *saved = NULL;
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SDL_Surface *reused = NULL;
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SDL_Rect region;
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SDL_FRect box;
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ATTEMPT {
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// Put something recognisable in the top left corner and save it.
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box.x = 0.0f;
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box.y = 0.0f;
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box.w = 8.0f;
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box.h = 8.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_filled_rect(renderer, &box, testred));
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region.x = 0;
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region.y = 0;
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region.w = 8;
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region.h = 8;
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(renderer, ®ion, &saved),
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"saving a region of the target");
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TEST_ASSERT(errctx, saved != NULL, "akgl_draw_copy_region did not allocate a surface");
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TEST_ASSERT(errctx, saved->w == 8 && saved->h == 8,
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"the saved surface is %dx%d, expected 8x8", saved->w, saved->h);
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// Wipe the screen and put it back somewhere else.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_paste_region(renderer, saved, 32.0f, 32.0f),
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"pasting a saved region");
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shot = SDL_RenderReadPixels(renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 32, 32, testred),
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"the pasted region did not land at its destination");
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TEST_ASSERT(errctx, pixel_is(shot, 39, 39, testred),
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"the pasted region is smaller than what was saved");
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TEST_ASSERT(errctx, pixel_is(shot, 40, 40, testblack),
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"the pasted region is larger than what was saved");
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TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testblack),
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"pasting also redrew the region at its original position");
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SDL_DestroySurface(shot);
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shot = NULL;
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// A surface the caller already owns is reused rather than replaced, so
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// saving the same region repeatedly does not churn allocations.
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reused = SDL_CreateSurface(8, 8, SDL_PIXELFORMAT_RGBA32);
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FAIL_ZERO_BREAK(errctx, reused, AKGL_ERR_SDL, "%s", SDL_GetError());
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region.x = 32;
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region.y = 32;
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(renderer, ®ion, &reused),
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"saving into a caller-owned surface");
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TEST_ASSERT(errctx, pixel_is(reused, 0, 0, testred),
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"the caller-owned surface did not receive the region");
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// Wrong-sized destinations and regions off the edge of the target are
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// refused rather than silently clipped.
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region.w = 4;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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"saving into a destination of the wrong size");
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region.x = TEST_TARGET_SIZE - 4;
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region.y = 0;
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region.w = 8;
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region.h = 8;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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"saving a region that runs off the right edge");
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region.x = 0;
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region.w = 0;
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_copy_region(renderer, ®ion, &reused),
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"saving a region with no area");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_copy_region(NULL, ®ion, &reused),
|
|
"saving through a NULL backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(renderer, NULL, &reused),
|
|
"saving a NULL region");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(renderer, ®ion, NULL),
|
|
"saving into a NULL destination");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_paste_region(NULL, saved, 0.0f, 0.0f),
|
|
"pasting through a NULL backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_paste_region(renderer, NULL, 0.0f, 0.0f),
|
|
"pasting a NULL surface");
|
|
} CLEANUP {
|
|
if ( shot != NULL ) {
|
|
SDL_DestroySurface(shot);
|
|
}
|
|
if ( saved != NULL ) {
|
|
SDL_DestroySurface(saved);
|
|
}
|
|
if ( reused != NULL ) {
|
|
SDL_DestroySurface(reused);
|
|
}
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
akerr_ErrorContext *test_draw_preserves_render_draw_color(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
SDL_FRect box;
|
|
uint8_t r = 0;
|
|
uint8_t g = 0;
|
|
uint8_t b = 0;
|
|
uint8_t a = 0;
|
|
|
|
ATTEMPT {
|
|
box.x = 0.0f;
|
|
box.y = 0.0f;
|
|
box.w = 4.0f;
|
|
box.h = 4.0f;
|
|
|
|
// Drawing must not leave the renderer's color set to whatever it drew
|
|
// with, or the host's next SDL_RenderClear() paints the wrong color.
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_SetRenderDrawColor(renderer->sdl_renderer, 0x11, 0x22, 0x33, 0x44),
|
|
AKGL_ERR_SDL,
|
|
"%s",
|
|
SDL_GetError());
|
|
CATCH(errctx, akgl_draw_point(renderer, 1.0f, 1.0f, testred));
|
|
CATCH(errctx, akgl_draw_line(renderer, 0.0f, 0.0f, 3.0f, 3.0f, testred));
|
|
CATCH(errctx, akgl_draw_rect(renderer, &box, testred));
|
|
CATCH(errctx, akgl_draw_filled_rect(renderer, &box, testred));
|
|
CATCH(errctx, akgl_draw_circle(renderer, 20.0f, 20.0f, 4.0f, testred));
|
|
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_GetRenderDrawColor(renderer->sdl_renderer, &r, &g, &b, &a),
|
|
AKGL_ERR_SDL,
|
|
"%s",
|
|
SDL_GetError());
|
|
TEST_ASSERT(errctx, (r == 0x11) && (g == 0x22) && (b == 0x33) && (a == 0x44),
|
|
"drawing left the render draw color at %02x%02x%02x%02x, expected 11223344",
|
|
r, g, b, a);
|
|
} CLEANUP {
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
int main(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
|
|
SDL_SetHint(SDL_HINT_VIDEO_DRIVER, "dummy");
|
|
SDL_SetHint(SDL_HINT_AUDIO_DRIVER, "dummy");
|
|
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
|
|
|
|
ATTEMPT {
|
|
CATCH(errctx, akgl_error_init());
|
|
renderer = &_akgl_renderer;
|
|
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_Init(SDL_INIT_VIDEO),
|
|
AKGL_ERR_SDL,
|
|
"Couldn't initialize SDL: %s",
|
|
SDL_GetError());
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_CreateWindowAndRenderer(
|
|
"net/aklabs/libakgl/test_draw",
|
|
TEST_TARGET_SIZE,
|
|
TEST_TARGET_SIZE,
|
|
0,
|
|
&window,
|
|
&renderer->sdl_renderer),
|
|
AKGL_ERR_SDL,
|
|
"Couldn't create window/renderer: %s",
|
|
SDL_GetError());
|
|
|
|
CATCH(errctx, test_draw_point());
|
|
CATCH(errctx, test_draw_line());
|
|
CATCH(errctx, test_draw_rects());
|
|
CATCH(errctx, test_draw_circle());
|
|
CATCH(errctx, test_draw_flood_fill());
|
|
CATCH(errctx, test_draw_copy_and_paste_region());
|
|
CATCH(errctx, test_draw_preserves_render_draw_color());
|
|
} CLEANUP {
|
|
SDL_Quit();
|
|
} PROCESS(errctx) {
|
|
} FINISH_NORETURN(errctx);
|
|
}
|