akgl_text_rendertextat() called renderer->draw_texture() with no check on the global renderer, its sdl_renderer or the function pointer itself, so a backend that has an SDL_Renderer but was never bound segfaults on the first line of text -- the state akgl_render_bind2d() exists to get a host out of. All three are now checked, with AKERR_NULLPOINTER as the draw entry points report, and checked before anything is rasterized rather than after. tests/text.c grows a software renderer with a bound backend and covers all three refusals plus the successful draw, wrapped and unwrapped: src/text.c goes from 58% to 100% line coverage. A made-up SDL_Renderer pointer is not enough to test this -- SDL refuses the bogus handle on its own and the call fails for the wrong reason, which a deleted check survives. Also documents what the tests found: SDL_ttf refuses the empty string, so drawing an empty line is an error while measuring one is not. Filed in TODO.md rather than pinned in the suite. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
133 lines
7.1 KiB
C
133 lines
7.1 KiB
C
/**
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* @file text.h
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* @brief Loading fonts and drawing or measuring strings with them.
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*
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* Fonts are `TTF_Font *` handles kept in the #AKGL_REGISTRY_FONT property
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* registry under a caller-chosen name; there is no akgl font type wrapping them.
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* SDL_ttf must be initialized (akgl_game_init does it) before any of this.
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*
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* The two measure functions do not touch the renderer, so they are usable
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* before -- or entirely without -- a window. Drawing is immediate mode: each
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* akgl_text_rendertextat() call rasterizes, uploads, blits, and throws the
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* texture away, which is fine for a HUD line and wrong for a large body of
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* static text redrawn every frame.
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*/
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#ifndef _TEXT_H_
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#define _TEXT_H_
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <akerror.h>
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/**
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* @brief Open a TrueType font at one size and publish it in the font registry.
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*
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* A size is baked into the handle, so the same file at two sizes is two calls
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* under two names. Nothing releases these: the handles live until the process
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* ends.
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*
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* @param name Registry key to publish the font under. Required. An existing
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* entry with the same name is replaced, and the font it
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* displaced is leaked rather than closed.
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* @param filepath Path to a `.ttf`/`.otf` file. Required. Used verbatim -- not
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* resolved against `SDL_GetBasePath()`.
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* @param size Point size to rasterize at. Passed straight to SDL_ttf, which
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* rejects anything that is not positive.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER If @p name or @p filepath is `NULL`.
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* @throws AKGL_ERR_SDL If the font cannot be opened -- missing, unreadable, not
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* a font, or a @p size SDL_ttf refuses. The message carries
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* `SDL_GetError()`.
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* @throws AKERR_KEY If the font cannot be written into #AKGL_REGISTRY_FONT --
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* in practice, because akgl_registry_init has not run.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_loadfont(char *name, char *filepath, int size);
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/**
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* @brief Rasterize a string and blit it at a screen position, in one call.
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*
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* Renders blended (anti-aliased, alpha-blended) through SDL_ttf, uploads the
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* result to a texture, draws it through the global `renderer`, and destroys both
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* the texture and the surface before returning. The text is drawn at its natural
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* size -- @p x and @p y are the top-left corner, not a centre.
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*
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* Coordinates are screen coordinates, not world ones: this does not go through
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* the camera, so a HUD stays put while the world scrolls under it.
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*
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* @param font Font to render with, from akgl_text_loadfont. Required.
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* @param text UTF-8 text. Required. May contain newlines, which break
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* lines on either path.
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* @param color Text colour, including alpha.
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* @param wraplength Wrap width in pixels. Greater than 0 wraps on word
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* boundaries at that width; 0 or less draws a single line and
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* breaks only on newlines in @p text.
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* @param x Left edge of the text, in screen pixels.
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* @param y Top edge of the text, in screen pixels.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER If @p font or @p text is `NULL`; if the global
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* `renderer`, its `sdl_renderer`, or its `draw_texture` is `NULL` --
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* that last one is the state a backend is in between being allocated
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* and being run through akgl_render_bind2d(); if SDL_ttf cannot
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* rasterize the string; or if the surface cannot be uploaded as a
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* texture. The last two carry `SDL_GetError()` and are a reused status
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* rather than a pointer problem.
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* @throws AKERR_* Whatever the backend's `draw_texture` raises.
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*
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* @note On a failure after rasterizing -- the texture upload, or the draw -- the
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* surface and texture are not destroyed, because the error returns before
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* the cleanup. Repeated failures leak.
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* @note The empty string is **refused**, not drawn as nothing: SDL_ttf reports
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* "Text has zero width" and this passes that on as `AKERR_NULLPOINTER`.
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* akgl_text_measure() accepts it, so the two disagree. A caller drawing a
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* line of text that may be empty has to check for it. TODO.md, "Known and
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* still open".
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_rendertextat(TTF_Font *font, char *text, SDL_Color color, int wraplength, int x, int y);
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/**
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* @brief Report the size, in pixels, that @p text would occupy on one line.
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*
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* Nothing is drawn and no renderer is required. A caller building a character
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* grid measures one cell with this -- the advance width of a single glyph in a
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* monospaced font -- and derives the rest of the grid from it.
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*
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* @param font Font to measure with, from akgl_text_loadfont. Required.
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* @param text UTF-8 text to measure. Required. The empty string is legal and
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* measures 0 wide by one line high.
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* @param w Receives the width in pixels. Required.
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* @param h Receives the height in pixels -- one line, whatever @p text
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* contains, since this form does not wrap. Required.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER If @p font, @p text, @p w, or @p h is `NULL`.
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* @throws AKGL_ERR_SDL If SDL_ttf cannot measure the string -- a corrupt font,
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* or text that is not valid UTF-8. The message carries `SDL_GetError()`.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_measure(TTF_Font *font, char *text, int *w, int *h);
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/**
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* @brief Report the size, in pixels, that @p text would occupy when wrapped.
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*
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* The companion to akgl_text_measure() for the wrapping case, matching the
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* @p wraplength argument akgl_text_rendertextat() already takes: a string
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* longer than @p wraplength reports the height of every line it breaks onto.
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* A @p wraplength of zero wraps only on newlines in @p text.
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*
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* @param font Font to measure with, from akgl_text_loadfont. Required.
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* @param text UTF-8 text to measure. Required.
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* @param wraplength Wrap width in pixels. 0 wraps on newlines only. Negative is
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* refused rather than passed through: SDL_ttf reads a negative
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* width as a very large unsigned one and silently stops
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* wrapping, which would return a measurement that is wrong
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* rather than an error.
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* @param w Receives the width in pixels: the longest line, not
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* @p wraplength. Required.
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* @param h Receives the height in pixels, covering every line the text
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* wraps onto. Required.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER If @p font, @p text, @p w, or @p h is `NULL`.
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* @throws AKERR_OUTOFBOUNDS If @p wraplength is negative.
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* @throws AKGL_ERR_SDL If SDL_ttf cannot measure the string -- a corrupt font,
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* or text that is not valid UTF-8. The message carries `SDL_GetError()`.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_measure_wrapped(TTF_Font *font, char *text, int wraplength, int *w, int *h);
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#endif // _TEXT_H_
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