Add file, structure, global, and function documentation across all libakgl-owned headers and sources, including parameter contracts and likely AKERR/AKGL_ERR exceptions. Add a strict Doxyfile and build the generated API documentation in Gitea CI with warnings treated as failures. Co-authored-by: Codex (GPT-5) <noreply@openai.com>
93 lines
3.7 KiB
C
93 lines
3.7 KiB
C
/**
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* @file util.h
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* @brief Declares the public util API.
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*/
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#ifndef _UTIL_H_
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#define _UTIL_H_
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#include <akerror.h>
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#include <akgl/staticstring.h>
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/** @brief Represents a two-dimensional point. */
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typedef struct point {
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int x;
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int y;
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int z;
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} point;
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/** @brief Stores the corners of an axis-aligned rectangle. */
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typedef struct RectanglePoints {
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point topleft;
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point topright;
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point bottomleft;
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point bottomright;
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} RectanglePoints;
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#define AKGL_COLLIDE_RECTANGLES(r1x, r1y, r1w, r1h, r2x, r2y, r2w, r2h) ((r1x < (r2x + r2w)) || ((r1x + r1w) > r2x)
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/**
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* @brief Rectangle points.
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* @param dest Output destination populated by the function.
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* @param rect Rectangle whose corner points are calculated.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_rectangle_points(RectanglePoints *dest, SDL_FRect *rect);
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/**
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* @brief Collide point rectangle.
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* @param p Point to test for containment.
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* @param r Rectangle corner data used for collision testing.
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* @param collide Output set to whether the tested geometry intersects.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_collide_point_rectangle(point *p, RectanglePoints *r, bool *collide);
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/**
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* @brief Collide rectangles.
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* @param r1 First rectangle to compare.
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* @param r2 Second rectangle to compare.
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* @param collide Output set to whether the tested geometry intersects.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_collide_rectangles(SDL_FRect *r1, SDL_FRect *r2, bool *collide);
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/**
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* @brief Path relative.
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* @param root Base directory used to resolve the path.
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* @param path Path to resolve or transform.
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* @param dst Output destination populated by the function.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_path_relative(char *root, char *path, akgl_String *dst);
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// These are REALLY slow routines that are only useful in testing harnesses
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/**
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* @brief Compare sdl surfaces.
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* @param s1 First SDL surface to compare.
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* @param s2 Second SDL surface to compare.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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* @throws AKERR_VALUE When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_compare_sdl_surfaces(SDL_Surface *s1, SDL_Surface *s2);
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/**
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* @brief Render and compare.
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* @param t1 First texture to render for comparison.
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* @param t2 Second texture to render for comparison.
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* @param x Horizontal destination coordinate.
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* @param y Vertical destination coordinate.
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* @param w Destination width.
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* @param h Destination height.
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* @param writeout Optional filename for the rendered diagnostic image.
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* @return `NULL` on success, otherwise an error context owned by the caller.
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* @throws AKERR_IO When the corresponding validation or operation fails.
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* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
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* @throws AKGL_ERR_SDL When the corresponding validation or operation fails.
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*/
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akerr_ErrorContext AKERR_NOIGNORE *akgl_render_and_compare(SDL_Texture *t1, SDL_Texture *t2, int x, int y, int w, int h, char *writeout);
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#endif // _UTIL_H_
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