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libakgl/CMakeLists.txt
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Take libakerror 2.0.1 and drop the workaround it makes obsolete
Every libakgl test suite could report success while failing. libakerror's
default unhandled-error handler ended in exit(errctx->status), an exit
status is one byte wide, and libakgl's band starts at 256 -- so
AKGL_ERR_SDL, the most common failure a library built on SDL can have,
exited 0 and CTest recorded a pass. tests/character.c aborted at its
second of four tests on a bad renderer and was green for months.

0.5.0 worked around that here with TEST_TRAP_UNHANDLED_ERRORS() in
tests/testutil.h, and TODO.md ended the entry saying any consumer's
suites have the same problem and it was worth raising upstream. It was.
2.0.1 fixes it at the source: akerr_exit() owns the mapping and the
default handler calls it, so 0 exits 0, 1 through 255 exit themselves,
and anything else exits AKERR_EXIT_STATUS_UNREPRESENTABLE (125). The
trap and its 21 call sites are gone.

Verified by putting the original failure back rather than by reading the
release notes: a FAIL_BREAK(AKGL_ERR_SDL) in tests/character.c's main
exits 125 and CTest reports a failure. A standalone consumer raising the
same status unhandled exits 125 where it exited 0 before.

tests/actor.c installs its own handler and called exit(errctx->status)
from it, which is the same defect one layer up. It calls akerr_exit()
now.

2.0.0 also makes the error pool and the status registry thread safe,
which libakgl needs more than it knew: audio_stream_callback raises
error contexts on SDL's audio thread. With an unlocked pool that
callback and the main thread could scan AKERR_ARRAY_ERROR at the same
time and be handed the same slot. The comment there says so.

This is a hard dependency floor, not a preference. 2.0.0 moved
__akerr_last_ignored to thread-local storage and made akerr_next_error()
return a context that already holds its reference, and both expand at
libakgl's call sites -- and at a consumer's, because akerror.h is part
of libakgl's public interface. Mixing headers and libraries across that
line double-counts every reference and never returns a pool slot. The
soname moved to libakerror.so.2; include/akgl/error.h now also feature-
tests AKERR_EXIT_STATUS_UNREPRESENTABLE, which is the narrowest probe
for 2.0.1 since libakerror publishes no version macro.

0.7.0 for that reason: libakgl's own ABI is unchanged, but the one it
re-exports through its headers is not.

TODO.md records the pkg-config gap this makes sharper -- akgl.pc names
no dependencies at all, so nothing tells a pkg-config consumer which
libakerror it needs.

Clean build, 26/26 ctest, memcheck clean, warning-clean at -Wall
-Werror. libakgl.so.0.7 links libakerror.so.2.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01B8T5FAYXE8HEJqFLCYwNNc
2026-08-01 13:05:43 -04:00

627 lines
26 KiB
CMake

cmake_minimum_required(VERSION 3.10)
# The single source of truth for the library version. It drives the generated
# include/akgl/version.h, the shared library's VERSION and SOVERSION, and the
# Version field in akgl.pc. Bump it here and nowhere else.
project(akgl VERSION 0.7.0 LANGUAGES C)
# Memory checking reuses the suites that already exist -- `ctest -T memcheck`
# runs every registered test under valgrind -- rather than adding programs of its
# own. The perf suites carry most of the weight there: they are the only things
# in the tree that load assets, draw a scene, and run a frame loop in one
# process, and tests/benchutil.h drops their iteration counts by three orders of
# magnitude when it finds itself under valgrind, which turns a benchmark into
# exactly the broad, once-through path coverage a leak check wants.
#
# These have to be set before include(CTest): that is what writes them into
# DartConfiguration.tcl, and a memcheck run reads them from there.
find_program(MEMORYCHECK_COMMAND valgrind)
# Set with FORCE, but only when empty. include(CTest) declares both of these as
# empty cache entries, so a build tree configured before this block existed has
# them already and a plain set(... CACHE ...) would be ignored -- the values
# would silently never reach DartConfiguration.tcl. Guarding on emptiness still
# leaves a deliberate -DMEMORYCHECK_SUPPRESSIONS_FILE=... alone.
if(NOT MEMORYCHECK_SUPPRESSIONS_FILE)
set(MEMORYCHECK_SUPPRESSIONS_FILE
"${CMAKE_CURRENT_SOURCE_DIR}/scripts/valgrind.supp"
CACHE FILEPATH "Suppressions for third-party findings the memcheck run cannot fix" FORCE)
endif()
# Definite losses only. "Still reachable" is every global SDL and FreeType keeps
# for the process lifetime and says nothing about libakgl; "possibly lost" is
# dominated by interior pointers into pools and thread stacks. Neither is worth
# the false positives.
if(NOT MEMORYCHECK_COMMAND_OPTIONS)
set(MEMORYCHECK_COMMAND_OPTIONS
"--leak-check=full --show-leak-kinds=definite --errors-for-leak-kinds=definite --track-origins=yes --num-callers=25"
CACHE STRING "Options passed to the memory checker" FORCE)
endif()
include(CTest)
option(AKGL_COVERAGE "Instrument libakgl and generate coverage reports with CTest" OFF)
# -Wall is always on for code this project owns. -Werror is not, and the
# distinction is deliberate.
#
# libakgl is consumed with add_subdirectory() -- akbasic does exactly that -- so
# a target-level -Werror makes every new compiler diagnostic a broken build for
# somebody else's project. The warning set is not even stable across build types
# here: an -O2 build reports ten -Wstringop-truncation warnings that -O0 and
# -fsyntax-only do not, because they need the middle end. A newer GCC or a
# switch to clang moves the line again.
#
# So the errors live in CI, where the compiler is pinned and a new warning is a
# task for the maintainer rather than an outage for a consumer.
option(AKGL_WERROR "Treat compiler warnings as errors. For CI; leave OFF when embedding." OFF)
set(AKGL_WARNING_FLAGS -Wall)
if(AKGL_WERROR)
list(APPEND AKGL_WARNING_FLAGS -Werror)
endif()
# -Wextra is deliberately not here. It adds 22 findings, 17 of which are
# inherent to the design rather than defects: 13 -Wunused-parameter, because a
# backend vtable entry or an SDL callback has to match a signature whether it
# reads every argument or not, and 4 -Wimplicit-fallthrough from libakerror's
# own PROCESS/HANDLE/HANDLE_GROUP, which fall through between case labels by
# design. Adopting it would mean disabling both permanently to gain 5
# -Wsign-compare. See deps/libakerror/TODO.md item 8.
if(AKGL_COVERAGE)
if(NOT CMAKE_C_COMPILER_ID MATCHES "GNU|Clang")
message(FATAL_ERROR "AKGL_COVERAGE requires GCC or Clang")
endif()
find_program(GCOVR_EXECUTABLE gcovr REQUIRED)
endif()
# Vendored projects own their test suites. Suppress their CTest registration so
# the suite that runs contains only the targets built here. The override is
# lifted again below, before this project registers its own tests.
#
# **Only when this project is top-level, and that guard is load-bearing.** CMake
# exposes an overridden command as `_name` and chains exactly one level deep: a
# second override rebinds `_add_test` to the *first* override and the builtin
# becomes unreachable to everybody, forever. So two projects in one tree cannot
# both shadow add_test() -- whoever goes second breaks, and an embedding
# consumer that shadows it first sees its own registrations recurse until CMake
# stops at depth 1000.
#
# An embedded libakgl therefore leaves the override alone and lets its consumer
# suppress what it does not want; the consumer has to have that machinery
# anyway, for libakerror and libakstdlib. libakstdlib guards its own shadow the
# same way and for the same reason.
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(AKGL_SUPPRESS_DEPENDENCY_TESTS TRUE)
function(add_test)
if(NOT AKGL_SUPPRESS_DEPENDENCY_TESTS)
_add_test(${ARGV})
endif()
endfunction()
function(set_tests_properties)
if(NOT AKGL_SUPPRESS_DEPENDENCY_TESTS)
_set_tests_properties(${ARGV})
endif()
endfunction()
endif()
set(JANSSON_WITHOUT_TESTS ON CACHE BOOL "Do not build vendored Jansson tests" FORCE)
set(JANSSON_EXAMPLES OFF CACHE BOOL "Do not build vendored Jansson examples" FORCE)
set(JANSSON_BUILD_DOCS OFF CACHE BOOL "Do not build vendored Jansson docs" FORCE)
# Add one vendored dependency, if nobody has already declared it and the
# submodule is actually checked out.
#
# A macro rather than a function on purpose: add_subdirectory() inside a
# function runs with that function's variable scope, so every cache-ish variable
# these projects set for their own subdirectories would be discarded on return.
macro(akgl_add_vendored_dependency target dir)
if(NOT TARGET ${target})
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${dir}/CMakeLists.txt")
add_subdirectory(${dir} EXCLUDE_FROM_ALL)
set(AKGL_VENDORED_DEPENDENCIES TRUE)
endif()
endif()
endmacro()
# Added on both paths, not just when this is the top-level project. Embedded
# with add_subdirectory(), the submodules under deps/ are sitting right there --
# the recursive clone the consumer just did put them there -- and refusing to
# configure until SDL3 is installed system-wide is a failure with its own answer
# three directories away. if(NOT TARGET ...) means a consumer that has already
# declared one of these wins; the EXISTS check means a checkout without
# submodules falls through to find_package below.
akgl_add_vendored_dependency(jansson::jansson deps/jansson)
akgl_add_vendored_dependency(akerror::akerror deps/libakerror)
akgl_add_vendored_dependency(akstdlib::akstdlib deps/libakstdlib)
akgl_add_vendored_dependency(SDL3::SDL3 deps/SDL)
akgl_add_vendored_dependency(SDL3_image::SDL3_image deps/SDL_image)
akgl_add_vendored_dependency(SDL3_mixer::SDL3_mixer deps/SDL_mixer)
akgl_add_vendored_dependency(SDL3_ttf::SDL3_ttf deps/SDL_ttf)
# libakerror sizes its own status-name registry; consumers no longer do. libakgl
# claims its status codes at runtime in akgl_heap_init() instead.
#
# The floor is 2.0.1, and it is a hard one. 2.0.0 moved __akerr_last_ignored to
# thread-local storage and made akerr_next_error() return a context that already
# holds its reference -- both of which expand at *libakgl's* call sites through
# IGNORE and the FAIL macros, and at a *consumer's* too, because akerror.h is
# part of libakgl's public interface. A tree that mixes headers and libraries
# across that line double-counts every reference and never returns a pool slot.
# The soname moved to libakerror.so.2 to stop it happening by accident; the
# #error in include/akgl/error.h catches a stale header in an install tree.
set(AKGL_SUPPRESS_DEPENDENCY_TESTS FALSE)
# Anything the vendored block did not supply has to come from the system.
if(NOT (TARGET SDL3::SDL3 AND TARGET SDL3_image::SDL3_image AND
TARGET SDL3_mixer::SDL3_mixer AND TARGET SDL3_ttf::SDL3_ttf AND
TARGET akerror::akerror AND TARGET akstdlib::akstdlib AND
TARGET jansson::jansson))
# Only needed to locate installed copies; a fully vendored build does not
# require pkg-config to be present at all.
find_package(PkgConfig REQUIRED)
endif()
if(NOT TARGET SDL3::SDL3)
find_package(SDL3 REQUIRED)
endif()
if(NOT TARGET SDL3_image::SDL3_image)
find_package(SDL3_image REQUIRED)
endif()
if(NOT TARGET SDL3_mixer::SDL3_mixer)
find_package(SDL3_mixer REQUIRED)
endif()
if(NOT TARGET SDL3_ttf::SDL3_ttf)
find_package(SDL3_ttf REQUIRED)
endif()
# No version here: libakerror ships no akerrorConfigVersion.cmake, so asking
# for one makes find_package reject every install. The floor is enforced by
# the #error in include/akgl/error.h instead, which feature-tests
# AKERR_FIRST_CONSUMER_STATUS and AKERR_EXIT_STATUS_UNREPRESENTABLE -- the
# latter arriving in 2.0.1, which is the version libakgl needs.
if(NOT TARGET akerror::akerror)
find_package(akerror REQUIRED)
endif()
# 0.2 rather than bare: libakstdlib 0.2.0 ships an akstdlibConfigVersion.cmake
# with SameMinorVersion compatibility, mirroring its soname, so this accepts
# any 0.2.x and refuses 0.3 and 1.0. Unversioned, this path would silently
# accept an ABI-incompatible libakstdlib.
if(NOT TARGET akstdlib::akstdlib)
find_package(akstdlib 0.2 REQUIRED)
endif()
if(NOT TARGET jansson::jansson)
find_package(jansson)
endif()
# Every header installed into include/akgl/, by base name. This list is the
# single source of truth for two things that must not drift apart: what gets
# installed, and what the `headers` suite proves is self-contained. Adding a
# header here is all a new one needs. SDL_GameControllerDB.h and the generated
# version.h are installed separately -- neither is an API header.
set(AKGL_PUBLIC_HEADERS
actor
assets
audio
character
controller
draw
error
game
heap
iterator
json_helpers
physics
registry
renderer
sprite
staticstring
text
tilemap
types
util
)
set(GAMECONTROLLERDB_H "include/akgl/SDL_GameControllerDB.h")
set(prefix ${CMAKE_INSTALL_PREFIX})
set(exec_prefix "\${prefix}")
set(libdir "\${exec_prefix}/lib")
set(includedir "\${prefix}/include")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/akgl.pc.in ${CMAKE_CURRENT_BINARY_DIR}/akgl.pc @ONLY)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/include/akgl/version.h.in
${CMAKE_CURRENT_BINARY_DIR}/include/akgl/version.h @ONLY)
# Tests use both relative paths and SDL_GetBasePath(), so stage fixtures beside
# test executables in every out-of-tree build.
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/tests/assets"
DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
# Regenerating the controller database is a deliberate act, not part of a build.
#
# This used to be an add_custom_command whose OUTPUT was the *relative* path
# "include/akgl/SDL_GameControllerDB.h", which CMake resolves against the binary
# directory while the script writes to the source directory. The declared output
# therefore never appeared, the command was permanently out of date, and every
# build re-ran it -- so every build needed network access and left the tracked
# header dirty with a fresh $(date) stamp.
#
# `cmake --build build --target controllerdb` when newer mappings are actually
# wanted. The result is its own commit, per AGENTS.md.
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(AKGL_CONTROLLERDB_TARGET controllerdb)
else()
set(AKGL_CONTROLLERDB_TARGET akgl_controllerdb)
endif()
add_custom_target(${AKGL_CONTROLLERDB_TARGET}
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/mkcontrollermappings.sh ${CMAKE_CURRENT_SOURCE_DIR}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
USES_TERMINAL
COMMENT "Fetching controller mappings and rewriting ${GAMECONTROLLERDB_H} ..."
)
# Add include directories
include_directories(${SDL3_INCLUDE_DIRS})
add_library(akgl SHARED
deps/semver/semver.c
src/actor.c
src/actor_state_string_names.c
src/audio.c
src/text.c
src/assets.c
src/character.c
src/draw.c
src/error.c
src/game.c
src/controller.c
src/heap.c
src/json_helpers.c
src/registry.c
src/renderer.c
src/physics.c
src/sprite.c
src/staticstring.c
src/tilemap.c
src/util.c
src/version.c
)
# While the major version is 0 the ABI is not stable across minor releases, so
# the soname carries major.minor -- libakgl.so.0.1. A plain SOVERSION 0 would
# claim 0.1.0 and 0.2.0 are interchangeable, which is exactly the silent
# mispairing the soname is here to prevent. At 1.0.0 this becomes the major
# alone, matching libakerror.
if(PROJECT_VERSION_MAJOR EQUAL 0)
set(AKGL_SOVERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
else()
set(AKGL_SOVERSION "${PROJECT_VERSION_MAJOR}")
endif()
set_target_properties(akgl PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${AKGL_SOVERSION}
)
target_compile_options(akgl PRIVATE ${AKGL_WARNING_FLAGS})
# deps/semver/semver.c is vendored and listed directly in add_library(), so the
# target's PRIVATE options reach it. Exempt it: a future semver update must not
# be able to fail this build. (PRIVATE options do not reach SDL, jansson,
# akerror or akstdlib -- those are separate targets.)
set_source_files_properties(deps/semver/semver.c PROPERTIES COMPILE_OPTIONS "-w")
add_library(akgl::akgl ALIAS akgl)
add_executable(charviewer util/charviewer.c)
add_executable(akgl_test_semver_unit deps/semver/semver_unit.c)
# Every suite here is a standalone C program named tests/<name>.c, built as
# akgl_test_<name> and registered with CTest under <name>.
set(AKGL_TEST_SUITES
actor
audio
bitmasks
character
controller
draw
error
game
headers
heap
json_helpers
physics
physics_sim
registry
renderer
sprite
staticstring
text
tilemap
util
version
)
# The performance suites are built and registered exactly like the unit suites,
# but they are benchmarks: they drive hot paths for millions of iterations, print
# a table of nanoseconds per operation, and fail only when a measurement exceeds
# a budget set at roughly ten times the recorded baseline. They carry the `perf`
# label, so `ctest -L perf` runs only them and `ctest -LE perf` leaves them out
# of an ordinary run, and they get a much longer timeout for obvious reasons.
#
# Set AKGL_BENCH_SCALE in the environment to change how long they run --
# `AKGL_BENCH_SCALE=0.1 ctest -L perf` for a tenth of the iterations. Below 1.0
# the budgets are measured and reported but not enforced, because a short run is
# a noisy one.
set(AKGL_PERF_SUITES
perf
perf_render
)
# The executables carry an akgl_ prefix but the CTest names do not: a vendored
# dependency is free to ship its own tests/version.c, and libakstdlib now does.
# Its target is created by add_subdirectory even though EXCLUDE_FROM_ALL keeps
# it from being built, so an unprefixed test_version here is a configure error.
foreach(suite IN LISTS AKGL_TEST_SUITES AKGL_PERF_SUITES)
add_executable(akgl_test_${suite} tests/${suite}.c)
add_test(NAME ${suite} COMMAND akgl_test_${suite})
endforeach()
add_test(NAME semver_unit COMMAND akgl_test_semver_unit)
# Not a C program, so it is not in AKGL_TEST_SUITES: it reads the built library's
# dynamic symbol table and every public header, and fails when a function with
# external linkage is declared nowhere. That is an ABI question rather than a
# behavioural one, and nineteen symbols had drifted out of the headers before
# anything was checking.
add_test(
NAME api_surface
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/check_api_surface.sh
$<TARGET_FILE:akgl>
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_BINARY_DIR}/include
)
set_tests_properties(api_surface PROPERTIES SKIP_RETURN_CODE 2)
# The two akerror control-flow rules whose failure mode is silent: a *_RETURN
# inside an ATTEMPT block, and a return out of a HANDLE block. Neither produces
# a compiler diagnostic and neither fails a test run until the pool it drains is
# empty, which is why both have already shipped.
#
# The mutation target below wants the same interpreter; find_package caches, so
# asking here as well costs nothing and keeps this block self-contained.
find_package(Python3 COMPONENTS Interpreter)
if(Python3_Interpreter_FOUND)
add_test(
NAME error_protocol
COMMAND ${Python3_EXECUTABLE}
${CMAKE_CURRENT_SOURCE_DIR}/scripts/check_error_protocol.py
${CMAKE_CURRENT_SOURCE_DIR}/src
)
endif()
# One translation unit per public header, each including exactly that header and
# nothing before it. This is the only shape that proves a header is
# self-contained: a second #include in the same file proves nothing about the
# second, because by then the first has dragged its dependencies in. Generated
# rather than written by hand so the check cannot fall behind
# AKGL_PUBLIC_HEADERS -- the failure being guarded against is a header nobody
# remembered to cover.
set(AKGL_HEADER_SELFTEST_SOURCES "")
foreach(header IN LISTS AKGL_PUBLIC_HEADERS)
set(generated "${CMAKE_CURRENT_BINARY_DIR}/tests/header_${header}.c")
file(WRITE "${generated}"
"/* Generated by CMakeLists.txt from AKGL_PUBLIC_HEADERS. Do not edit. */\n\
#include <akgl/${header}.h>\n\
\n\
/* ISO C forbids an empty translation unit; the compile is the assertion. */\n\
int akgl_header_selftest_${header}(void);\n\
int akgl_header_selftest_${header}(void)\n\
{\n\
return 0;\n\
}\n")
list(APPEND AKGL_HEADER_SELFTEST_SOURCES "${generated}")
endforeach()
target_sources(akgl_test_headers PRIVATE ${AKGL_HEADER_SELFTEST_SOURCES})
# Hand-written rather than generated: it checks a header's behaviour under a
# caller-supplied override, which is not something the generated shape covers.
target_sources(akgl_test_headers PRIVATE tests/header_pool_override.c)
# TIMEOUT is generous because CTest applies the same property to `ctest -T
# memcheck`, where every suite runs under valgrind at something like twenty
# times its normal cost. The unit suites finish in well under a second each
# without it; the ceiling is there for the checked run, not the ordinary one.
set_tests_properties(
${AKGL_TEST_SUITES} semver_unit
PROPERTIES WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/tests" TIMEOUT 300
)
set_tests_properties(
${AKGL_PERF_SUITES}
PROPERTIES
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/tests"
TIMEOUT 900
LABELS perf
)
# Specify include directories for the library's headers (if applicable)
target_include_directories(akgl PUBLIC
include/
deps/semver/
# akgl/version.h is generated by configure_file, so it lives in the build tree
# rather than beside the headers it is included from.
${CMAKE_CURRENT_BINARY_DIR}/include/
)
if(AKGL_COVERAGE)
target_compile_options(akgl PRIVATE --coverage -O0 -g)
target_link_options(akgl PRIVATE --coverage)
set(AKGL_COVERAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/coverage")
file(MAKE_DIRECTORY "${AKGL_COVERAGE_DIR}")
# Both gcovr invocations take the build tree as an explicit positional search
# path, and neither passes --object-directory.
#
# gcovr looks for .gcda/.gcno under its search paths, and with none given it
# searches --root -- the source directory, which is where developers keep
# their build trees. --object-directory does *not* narrow that: per gcovr's
# own help it only identifies "the path between gcda files and the directory
# where the compiler was originally run". So every instrumented tree left
# inside the source directory was folded into the report alongside the one
# being measured, and with two trees describing different line numbers for the
# same function, coverage_reset failed before any test ran:
#
# AssertionError: Got function akgl_game_lowfps on multiple lines: 45, 46
#
# The `build*/` entry in .gitignore hides those trees from git status, which
# makes the state easy to get into and hard to notice.
add_test(
NAME coverage_reset
COMMAND ${GCOVR_EXECUTABLE}
--root "${CMAKE_CURRENT_SOURCE_DIR}"
--delete
"${CMAKE_CURRENT_BINARY_DIR}"
)
set_tests_properties(coverage_reset PROPERTIES FIXTURES_SETUP akgl_coverage)
# Any suite missing from this list runs outside the fixture and has its
# counters discarded by coverage_reset. The perf suites are deliberately
# outside it: an instrumented -O0 build measures gcov, not libakgl, and the
# lines they cover are covered by the unit suites anyway.
set_tests_properties(
${AKGL_TEST_SUITES} semver_unit
PROPERTIES FIXTURES_REQUIRED akgl_coverage
)
add_test(
NAME coverage_report
COMMAND ${GCOVR_EXECUTABLE}
--root "${CMAKE_CURRENT_SOURCE_DIR}"
--filter "${CMAKE_CURRENT_SOURCE_DIR}/src/"
--xml-pretty
--xml "${AKGL_COVERAGE_DIR}/coverage.xml"
--html-details "${AKGL_COVERAGE_DIR}/index.html"
"${CMAKE_CURRENT_BINARY_DIR}"
)
set_tests_properties(
coverage_report
PROPERTIES
FIXTURES_CLEANUP akgl_coverage
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
target_link_libraries(akgl
PUBLIC
SDL3::SDL3
SDL3_image::SDL3_image
SDL3_mixer::SDL3_mixer
SDL3_ttf::SDL3_ttf
akstdlib::akstdlib
akerror::akerror
jansson::jansson
)
foreach(suite IN LISTS AKGL_TEST_SUITES AKGL_PERF_SUITES)
target_link_libraries(akgl_test_${suite} PRIVATE akstdlib::akstdlib akerror::akerror akgl SDL3::SDL3 SDL3_ttf::SDL3_ttf SDL3_image::SDL3_image SDL3_mixer::SDL3_mixer jansson::jansson -lm)
target_include_directories(akgl_test_${suite} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/tests")
target_compile_options(akgl_test_${suite} PRIVATE ${AKGL_WARNING_FLAGS})
endforeach()
target_link_libraries(charviewer PRIVATE akstdlib::akstdlib akerror::akerror akgl SDL3::SDL3 SDL3_ttf::SDL3_ttf SDL3_image::SDL3_image SDL3_mixer::SDL3_mixer jansson::jansson -lm)
target_compile_options(charviewer PRIVATE ${AKGL_WARNING_FLAGS})
# When the vendored SDL satellite libraries are built in-tree they land in per-
# project subdirectories that are not on the loader's default search path, so a
# freshly built test aborts before main() with "cannot open shared object file".
# Bake those directories into the build-tree RPATH. Installed builds resolve the
# same libraries through find_package and need no help, so this keys on whether
# anything was actually vendored rather than on being the top-level project.
if(AKGL_VENDORED_DEPENDENCIES)
set(AKGL_VENDORED_RPATH
"$<TARGET_FILE_DIR:SDL3::SDL3>"
"$<TARGET_FILE_DIR:SDL3_image::SDL3_image>"
"$<TARGET_FILE_DIR:SDL3_ttf::SDL3_ttf>"
"$<TARGET_FILE_DIR:SDL3_mixer::SDL3_mixer>"
"$<TARGET_FILE_DIR:akerror::akerror>"
"$<TARGET_FILE_DIR:akstdlib::akstdlib>"
)
foreach(suite IN LISTS AKGL_TEST_SUITES AKGL_PERF_SUITES)
set_target_properties(akgl_test_${suite} PROPERTIES BUILD_RPATH "${AKGL_VENDORED_RPATH}")
endforeach()
set_target_properties(charviewer akgl PROPERTIES BUILD_RPATH "${AKGL_VENDORED_RPATH}")
# RPATH alone is not enough: LD_LIBRARY_PATH is searched first, so a developer
# who has previously run rebuild.sh has an installed libakgl.so ahead of the
# one under test. Prepend the build tree for the CTest run so the suite always
# exercises what was just compiled.
set(AKGL_TEST_LIBPATH
"${CMAKE_CURRENT_BINARY_DIR}"
"${CMAKE_CURRENT_BINARY_DIR}/deps/SDL"
"${CMAKE_CURRENT_BINARY_DIR}/deps/SDL_image"
"${CMAKE_CURRENT_BINARY_DIR}/deps/SDL_ttf"
"${CMAKE_CURRENT_BINARY_DIR}/deps/SDL_mixer"
"${CMAKE_CURRENT_BINARY_DIR}/deps/libakerror"
"${CMAKE_CURRENT_BINARY_DIR}/deps/libakstdlib"
)
if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22")
set(AKGL_TEST_ENV_MOD "")
foreach(dir IN LISTS AKGL_TEST_LIBPATH)
list(APPEND AKGL_TEST_ENV_MOD "LD_LIBRARY_PATH=path_list_prepend:${dir}")
endforeach()
set_tests_properties(
${AKGL_TEST_SUITES} ${AKGL_PERF_SUITES}
PROPERTIES ENVIRONMENT_MODIFICATION "${AKGL_TEST_ENV_MOD}"
)
else()
string(REPLACE ";" ":" AKGL_TEST_LIBPATH_JOINED "${AKGL_TEST_LIBPATH}")
set_tests_properties(
${AKGL_TEST_SUITES} ${AKGL_PERF_SUITES}
PROPERTIES ENVIRONMENT "LD_LIBRARY_PATH=${AKGL_TEST_LIBPATH_JOINED}:$ENV{LD_LIBRARY_PATH}"
)
endif()
endif()
# Mutation testing copies the repository to scratch space, applies one small
# source change at a time, and verifies that the passing tests detect it. The
# intentionally failing character test is excluded by the harness.
find_package(Python3 COMPONENTS Interpreter)
if(Python3_FOUND)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(AKGL_MUTATION_TARGET mutation)
else()
set(AKGL_MUTATION_TARGET akgl_mutation)
endif()
add_custom_target(${AKGL_MUTATION_TARGET}
COMMAND ${Python3_EXECUTABLE}
${CMAKE_CURRENT_SOURCE_DIR}/scripts/mutation_test.py
--source-root ${CMAKE_CURRENT_SOURCE_DIR}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
USES_TERMINAL
COMMENT "Running mutation tests (breaks a scratch copy, expects tests to fail)"
)
endif()
# Memory checking runs the whole registered suite under valgrind. The wrapper
# script exists because `ctest -T memcheck` records defects and still exits 0,
# which cannot gate anything; it also forces the headless drivers, so the vendor
# GPU stack is never loaded and never has to be suppressed.
if(MEMORYCHECK_COMMAND)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(AKGL_MEMCHECK_TARGET memcheck)
else()
set(AKGL_MEMCHECK_TARGET akgl_memcheck)
endif()
add_custom_target(${AKGL_MEMCHECK_TARGET}
COMMAND ${CMAKE_COMMAND} -E env
AKGL_BUILD_DIR=${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/scripts/memcheck.sh
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
USES_TERMINAL
COMMENT "Running every test suite under valgrind (slow; the perf suites scale themselves down)"
)
endif()
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/akgl.pc DESTINATION "lib/pkgconfig/")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/include/akgl/version.h DESTINATION "include/akgl/")
install(TARGETS akgl DESTINATION "lib/")
install(FILES "deps/semver/semver.h" DESTINATION "include/")
foreach(header IN LISTS AKGL_PUBLIC_HEADERS)
install(FILES "include/akgl/${header}.h" DESTINATION "include/akgl/")
endforeach()
install(FILES ${GAMECONTROLLERDB_H} DESTINATION "include/akgl/")