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78
demo/bouncingball/Makefile
Executable file
78
demo/bouncingball/Makefile
Executable file
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# This makefile is a bit hackish. I wrote it early in the AM.
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# Fohgiveuhness, please!!
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ifndef $(CFG)
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CFG=Debug
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endif
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# you can also pass : mingw32 and macosx
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ifndef $(OS)
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OS=linux
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endif
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TARGET=demo
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BINTARGET=$(TARGET)
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PROJECTHOME=$(shell pwd)
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SDL_CFLAGS=$(shell sdl-config --cflags)
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SDL_LDFLAGS=$(shell sdl-config --libs)
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LIBDIR=/usr/lib
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HEADERDIR=/usr/include
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ADDL_CFLAGS=
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
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endif
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ifeq "$(OS)" "linux"
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ADDL_CFLAGS=-DBUILD_LINUX
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endif
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# default for release configs
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ifeq "$(CFG)" "Release"
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OUTDIR=Release
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ifeq "$(OS)" "mingw32"
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BINTARGET=$(TARGET).exe
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else
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BINTARGET=$(TARGET)
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endif
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LINKLIB=game
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CXXFLAGS=-I../../../ -I$(HEADERDIR) -I./cpp -c $(SDL_CFLAGS) $(ADDL_CFLAGS)
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endif
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ifeq "$(CFG)" "Debug"
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OUTDIR=Debug
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ifeq "$(OS)" "mingw32"
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BINTARGET=$(TARGET)-dbg.exe
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else
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BINTARGET=$(TARGET)-dbg
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endif
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LINKLIB=game-dbg
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CXXFLAGS=-I../../../ -I$(HEADERDIR) -I./cpp -pg -g -ggdb -gstabs -Wall -c $(SDL_CFLAGS) $(ADDL_CFLAGS)
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endif
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LINKLIBS=-L../../$(CFG) -L$(LIBDIR) -l$(LINKLIB) $(SDL_LDFLAGS) -lSDL_image -lSDL_mixer -lSDL_gfx -lSDL_ttf
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BINOBJ=$(OUTDIR)/demo.o
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CC = gcc
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CXX = g++
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LD = $(CXX)
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INSTALL = $(which install)
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$(OUTDIR)/%.o : cpp/%.cpp
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$(CXX) $(CXXFLAGS) -o $@ $<
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all: bin
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bin: $(BINOBJ)
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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-pg $(BINOBJ) $(LINKLIBS)
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.PHONY: clean
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clean:
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rm -f $(OUTDIR)/*.o
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rm -f $(OUTDIR)/$(BINTARGET)
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.PHONY: rebuild
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rebuild:
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make clean
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make CFG=$(CFG)
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