#ifndef __LIBGAME_H__ #define __LIBGAME_H__ #include "Common.h" #include "FontRenderer.h" #include "Renderable.h" #include "SpriteStrip.h" #include "Animation.h" #include "Actor.h" #include "Display.h" #include "Display2D.h" #include "MenuDisplay.h" #include "Game.h" #endif // __LIBGAME_H__