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libsdlgame
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This repository has been archived on
2026-05-18
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
159027169185ed8d085a58db3a09a50af556fc28
libsdlgame
/
demo
/
bouncingball
History
andrew kesterson
1590271691
Got dependencies building on linux and mingw32; Got library building on linux again, as well as all demos; Got backtrace working in linux (currently the output is a little mangled, need to run it through addr2line to get file and line info out of it and demangle it)
2011-06-21 21:26:27 +00:00
..
cpp
Initial clone in from local subversion server
2011-05-26 02:24:33 +00:00
Release
Added automatic backtracing via RegisterStacktrace in Backtrace. Added a simple hello world demo that just throws up a window. Started working on TileSet again and skeletoned a demo for it.
2011-06-19 14:36:21 +00:00
ball.png
Initial clone in from local subversion server
2011-05-26 02:24:33 +00:00
gmon.out
Initial clone in from local subversion server
2011-05-26 02:24:33 +00:00
log.txt
Initial clone in from local subversion server
2011-05-26 02:24:33 +00:00
Makefile
Got dependencies building on linux and mingw32; Got library building on linux again, as well as all demos; Got backtrace working in linux (currently the output is a little mangled, need to run it through addr2line to get file and line info out of it and demangle it)
2011-06-21 21:26:27 +00:00