diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 30b036e..10c9be6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -189,7 +189,7 @@ var WanderingSprite = function(game, x, y, spritetype) { 'townsfolk-guard-2' ]; Phaser.Sprite.call(this, game, x, y, spritenames_by_type[spritetype]); - this.body.collideWorldBounds = true; + this.body.checkWorldBounds = true; } WanderingSprite.prototype.update = function()