From 00f76beaaa31ba3b4c2a3c950f42537c9830d8e9 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Wed, 11 Jun 2014 21:01:43 -0700 Subject: [PATCH] More wandering sprite work --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 30b036e..10c9be6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -189,7 +189,7 @@ var WanderingSprite = function(game, x, y, spritetype) { 'townsfolk-guard-2' ]; Phaser.Sprite.call(this, game, x, y, spritenames_by_type[spritetype]); - this.body.collideWorldBounds = true; + this.body.checkWorldBounds = true; } WanderingSprite.prototype.update = function()