More map work

This commit is contained in:
2014-06-15 18:44:32 -07:00
parent 797d09d96e
commit 09d7ebe6d3

View File

@@ -1290,7 +1290,7 @@ GameState.prototype.update_player_lightmeter = function() {
if ( line.length > light.rendered_radius)
return;
var length = line.length;
var lv = (Number(length) / Number(light.rendered_radius)) * light.light_meter;
var lv = (Number(length) / Number(light.rendered_radius * light.light_meter)) ;
if ( lv > lightValue ) {
lightValue = lv;
}