More map work
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@@ -1290,7 +1290,7 @@ GameState.prototype.update_player_lightmeter = function() {
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if ( line.length > light.rendered_radius)
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if ( line.length > light.rendered_radius)
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return;
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return;
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var length = line.length;
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var length = line.length;
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var lv = (Number(length) / Number(light.rendered_radius)) * light.light_meter;
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var lv = (Number(length) / Number(light.rendered_radius * light.light_meter)) ;
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if ( lv > lightValue ) {
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if ( lv > lightValue ) {
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lightValue = lv;
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lightValue = lv;
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}
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}
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