Reorganize index page, turn off drawing view and path rectangles

This commit is contained in:
2014-06-26 23:47:07 -07:00
parent a1fb550c64
commit 0bf03be51d
2 changed files with 4 additions and 4 deletions

View File

@@ -23,15 +23,15 @@
<img src="gfx/ui/uiGameDisplayBorder.png"> <img src="gfx/ui/uiGameDisplayBorder.png">
<div id="uiGameDisplay"> <div id="uiGameDisplay">
</div> </div>
<div> <div align="center">
<table> <table>
<tr> <tr>
<td><strong>Audio Volume</strong></td>
<td><input type="range" id="uiMusicVolume" min="1" max="100" value="75"/></td> <td><input type="range" id="uiMusicVolume" min="1" max="100" value="75"/></td>
<td><input type="range" id="uiGamma" min="1" max="60" value="0"/></td>
</tr> </tr>
<tr> <tr>
<td><strong>Audio Volume</strong></td>
<td><strong>Brightness</strong></td> <td><strong>Brightness</strong></td>
<td><input type="range" id="uiGamma" min="1" max="60" value="0"/></td>
</tr> </tr>
</table> </table>
</div> </div>

View File

@@ -23,7 +23,7 @@ GameState.prototype.create = function()
); );
if ( lp['inject_sprites'] == true ) { if ( lp['inject_sprites'] == true ) {
this.aiSprites = game.add.group(); this.aiSprites = game.add.group();
this.aiSprites.debug = true; this.aiSprites.debug = false;
this.map.createFromObjects('AI', 3544, 'player', 0, true, false, this.aiSprites, AISprite); this.map.createFromObjects('AI', 3544, 'player', 0, true, false, this.aiSprites, AISprite);
this.aiSprites.forEach(function(spr) { this.aiSprites.forEach(function(spr) {
spr.update_new_values(); spr.update_new_values();