diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index ec8bbc6..b64b2c8 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -810,7 +810,7 @@ GameState.prototype.create = function() this.physics.arcade.enable(player); player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; - player.debug = true; + player.body.debug = true; addAnimation(player, 'bipedwalkleft'); addAnimation(player, 'bipedwalkright');