From 0d60db11f5a4291b25d7d9cf63ad1b3b86ebbbb7 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 21:58:51 -0700 Subject: [PATCH] Reworking the junkmap --- moonlight/js/moonlight-skulk.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 2086300..aa2be18 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -102,7 +102,7 @@ var moonlightSettings = { 'layers': { '0 - NonCollide Base': { 'collides': false, - 'collisionBetwen': [0, 0] + 'collisionBetween': [0, 0] }, '0 - Collide Base': { 'collides': true, @@ -785,7 +785,7 @@ GameState.prototype.create = function() this.map_collision_layers = []; for (var ln in moonlightSettings['map']['layers']) { - lp = moonlightSettings['map']['layers']['lp']; + lp = moonlightSettings['map']['layers'][ln]; layer = map.createLayer(ln); map.setCollisionbetween( lp['collisionBetween'][0],