diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index b4987c0..e5e3fa5 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -571,7 +571,7 @@ var AISprite = function(game, x, y, spritetype) { } var mylines = moonlightDialog['status'][this.sprite_group][aistate]; - this.bubble = game.add.Sprite(this.x, this.y, mylines[game.rnd.integerInRange(0, mylines.length)]); + this.bubble = new Phaser.Sprite(game, this.x, this.y, mylines[game.rnd.integerInRange(0, mylines.length)]); game.physics.arcade.enable(this.bubble); timer = game.time.create(false);