Reset target to null when you lose someone
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@@ -396,6 +396,7 @@ var AISprite = function(game, x, y, key, frame) {
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this.awareness_timer.stop();
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this.awareness_change_enabled = true;
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this.setAwarenessEffect(STATE_LOSTHIM);
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this.target = null;
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return;
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}
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}
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