Refactoring
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@@ -154,7 +154,7 @@ var Torch = function(game, x, y) {
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Torch.prototype = Object.create(Phaser.Sprite.prototype);
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Torch.prototype.constructor = Torch;
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var Gamestate = function(game) {
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var GameState = function(game) {
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}
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Gamestate.prototype.addAnimation = function(obj, anim)
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