From 15c5d2a1df4482e3b381178393778c8d4ffa42f4 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 19 Jun 2014 17:35:09 -0700 Subject: [PATCH] Refactor chasing code into a generic target chaser --- moonlight/js/moonlight-skulk.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index e1ea33a..e5d64de 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1058,10 +1058,10 @@ var AISprite = function(game, x, y, key, frame) { this.action_chaseplayer = function() { var movingstate = STATE_NONE; - this.action_chasetarget(player, - STATE_ALERTED, - STATE_MOVING | STATE_RUNNING, - true); + this.chasetarget(player, + STATE_ALERTED, + STATE_MOVING | STATE_RUNNING, + true); return; }