Light meter

This commit is contained in:
2014-06-14 19:05:54 -07:00
parent 06eaf377c9
commit 165407935d

View File

@@ -705,9 +705,6 @@ var AISprite = function(game, x, y, key, frame) {
var running = false;
var newstate = STATE_NONE;
if ( hasState(this, STATE_AWARE) ) {
if ( this.bubble_text !== null ) {
if ( this.clear_bubble == true ) {
this.bubble_text.destroy();