More wandering sprite work

This commit is contained in:
2014-06-11 21:44:50 -07:00
parent 3928b6dd2b
commit 179f455960

View File

@@ -453,13 +453,11 @@ GameState.prototype.update = function()
this.check_input();
this.physics.arcade.collide(player, layer);
function _inner_collidewith(x) {
function _inner_collidelayer(x) {
this.physics.arcade.collide(x, layer);
}
this.wanderingSprites.iterate('exists', true, _inner_collidewith);
//this.movingLight.x = player.x;
//this.movingLight.y = player.y;
this.wanderingSprites.forEach(_inner_collidelayer, this);
this.updateShadowTexture();
}