diff --git a/moonlight/src/AISprite.js b/moonlight/src/AISprite.js index f089a03..08513eb 100644 --- a/moonlight/src/AISprite.js +++ b/moonlight/src/AISprite.js @@ -133,6 +133,11 @@ var AISprite = function(game, x, y, key, frame) { state != STATE_ALERTED ) { return; } + if ( state == STATE_ALERTED && + isSet(this.target) == true && + this.target != player ) + this.target = null; + awardPlayerScoreByState(state); this.state_changed_at = new Phaser.Point(this.x, this.y); this.startAwarenessTimer();