From 19985a78b365a119461beb9fae18aa80eb38a7a7 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Tue, 17 Jun 2014 22:55:30 -0700 Subject: [PATCH] Stop chasing me if you can't see me at the end of your path --- moonlight/js/moonlight-skulk.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 1ba5c49..eee51f6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -992,12 +992,13 @@ var AISprite = function(game, x, y, key, frame) { if ( this.path_index >= this.path.length ) { this.path_tween_stop(); + console.log("I am at the end of my path"); if ( this.canSeeSprite(player, false) == true ) { - console.log("I am at the end of my path and can see the player"); + console.log("I can see the player"); this.path_set(player, true); this.path_tween_start(); } else { - console.log("I am at the end of my path but can't see the player"); + console.log("I can't see the player"); if ( hasState(this, STATE_FACE_DOWN) ) { setMovingState(this, STATE_FACE_LEFT); } else if ( hasState(this, STATE_FACE_LEFT) ) {