Map work
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@@ -118,7 +118,7 @@ SoundSprite.prototype.update_new_values = function() {
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if ( this.sound !== null )
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this.sound.stop();
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this.sound = game.add.audio(this.sound_key, sound_volume, sound_loop);
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this.sound = game.add.audio(this.sound_key, this.sound_volume, this.sound_loop);
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this.sound.play(
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this.sound_marker,
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this.sound_position,
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