From 1de1fba264fba295bd7d3fe8a8d26ff217899000 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 01:36:32 -0700 Subject: [PATCH] Reworking the junkmap --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 1b93991..50d91d6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -872,7 +872,7 @@ GameState.prototype.create = function() this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height); // drop this lower to make the map darker - this.shadowTextureColor = 'rgb(50, 50, 50)'; + this.shadowTextureColor = 'rgb(30, 30, 30)'; //this.shadowTextureColor = 'rgb(255, 255, 255)'; // Create an object that will use the bitmap as a texture