diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 6ee5568..41a4e44 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1228,7 +1228,7 @@ GameState.prototype.create = function() this.physics.arcade.enable(player); player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; - player.body.immovable = true; + //player.body.immovable = true; addAnimation(player, 'bipedwalkleft'); addAnimation(player, 'bipedwalkright');