From 1f941e7a78ddd57f26410696269b95062cef5230 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Tue, 17 Jun 2014 20:33:44 -0700 Subject: [PATCH] Trying to fix 'player and AI can walk through each other' --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 6ee5568..41a4e44 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1228,7 +1228,7 @@ GameState.prototype.create = function() this.physics.arcade.enable(player); player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; - player.body.immovable = true; + //player.body.immovable = true; addAnimation(player, 'bipedwalkleft'); addAnimation(player, 'bipedwalkright');