diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 0b3ae94..97e4680 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -801,10 +801,13 @@ GameState.prototype.create = function() this.map.setCollisionBetween( lp['collisionBetween'][0], lp['collisionBetween'][1], - lp['collides'] + lp['collides'], + ln ); - if ( lp['collides'] == true ) + if ( lp['collides'] == true ) { + console.log("Layer " + ln + " collides, saving it for later..."); this.map_collision_layers.push(layer); + } if ( lp['resizeWorld'] == true ) layer.resizeWorld(); }