From 217974046dd970722947d41054268a2192f514fe Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 00:23:31 -0700 Subject: [PATCH] Turned dynamic lights back on --- moonlight/js/moonlight-skulk.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 5537221..82168ad 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -662,10 +662,6 @@ GameState.prototype.check_input = function() GameState.prototype.update = function() { - if (game.time.fps !== 0) { - this.fpsText.setText(game.time.fps + ' FPS'); - } - this.check_input(); this.physics.arcade.collide(player, layer); @@ -676,6 +672,10 @@ GameState.prototype.update = function() this.aiSprites.forEach(_inner_collide, this); this.updateShadowTexture(); + if (game.time.fps !== 0) { + this.fpsText.setText(game.time.fps + ' FPS'); + this.fpsText.bringToTop(); + } } var game = new Phaser.Game(640, 480, Phaser.AUTO, '');