Adjusting default light level

This commit is contained in:
2014-06-17 20:53:19 -07:00
parent 1f941e7a78
commit 2577563303

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@@ -1250,7 +1250,7 @@ GameState.prototype.create = function()
this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height);
// drop this lower to make the map darker
this.shadowTextureColor = 'rgb(40, 40, 40)';
this.shadowTextureColor = 'rgb(25, 25, 25)';
this.shadowSprite = game.add.image(0, 0, this.shadowTexture);
this.shadowSprite.blendMode = Phaser.blendModes.MULTIPLY;