Light meter

This commit is contained in:
2014-06-14 19:45:48 -07:00
parent 73dcba8306
commit 293149f8d7

View File

@@ -1100,10 +1100,10 @@ GameState.prototype.update = function()
{ {
this.check_input(); this.check_input();
lightcheck = [ lightcheck = [
this.shadowTexture.pixels[player.x + player.y], this.shadowTexture.buffer[player.x + player.y],
this.shadowTexture.pixels[player.x + 32 + player.y], this.shadowTexture.buffer[player.x + 32 + player.y],
this.shadowTexture.pixels[player.x + 32 + player.y + 32], this.shadowTexture.buffer[player.x + 32 + player.y + 32],
this.shadowTexture.pixels[player.x + player.y + 32] this.shadowTexture.buffer[player.x + player.y + 32]
]; ];
console.log(lightcheck); console.log(lightcheck);