From 4122749b9c52521c273b26ee489d41784a1a3d08 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Wed, 18 Jun 2014 16:39:42 -0700 Subject: [PATCH] Show motion animations dammit --- moonlight/js/moonlight-skulk.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index dd10992..a9af456 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -973,12 +973,13 @@ var AISprite = function(game, x, y, key, frame) { null); tween.onStart.add(function() { setMovingState(this._object, this.movingstate); - setSpriteMovement(this._object, false); + this._object.animations.play("bipedrun" + spriteFacing(this._object)); }, tween); tween.onComplete.add(function() { this._object.path_index += 1; setMovingState(this._object, getFaceState(this._object)); - setSpriteMovement(this._object, false); + this._object.animations.play("bipedrun" + spriteFacing(this._object)); + this._object.animations.stop(); }, tween); if ( i > 0 ) { this.path_tweens[i-1].onComplete.add(tween.start,